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This is a very short description of FBReader build procedure. 1. Compiler. All version of FBReader are configured for building on linux desktop computer. You need gcc compiler for building desktop version or cross gcc compiler for building package for another platform. 2. Libraries. FBReader requires ** expat -- library for XML parsing. AFAIK, all popular destributions includes package with name like 'expat-dev' or 'libexpat-dev'. If you cannot find expat in your distribution, please visit http://expat.sourceforge.net ** libz and libbz2 -- libraries for zip and bzip2 (de)compression ** UI library -- this depends on your target platform. For desktop, Qt library, version 3.* or 4.* OR GTK+ library, version >= 2.4 should be installed ** liblinebreak (http://vimgadgets.cvs.sourceforge.net/vimgadgets/common/tools/linebreak/) -- library for line breaking in a Unicode sequence ** libfribidi -- for bidirectional text support ** lincurl, version >= 7.17 -- for network libraries integration ** libsqlite3 ** for win32 version, we use also libpng, libungif, libjpeg and libtiff 3. How to configure. Before building FBReader, you should check (and maybe edit) 2 files: ** makefiles/target.mk In this file you should define 3 variables: TARGET_ARCH -- target platform for building FBReader UI_TYPE -- UI library TARGET_STATUS -- "release", "debug" or "profile". "release" is reasonable choice for almost all users. Possible pairs for TARGET_ARCH + UI_TYPE are: TARGET_ARCH = desktop UI_TYPE = gtk TARGET_ARCH = desktop UI_TYPE = qt TARGET_ARCH = desktop UI_TYPE = qt4 TARGET_ARCH = pepperpad3 UI_TYPE = gtk TARGET_ARCH = zaurus UI_TYPE = qtopia-240x320 TARGET_ARCH = zaurus UI_TYPE = qtopia-640x480 TARGET_ARCH = openzaurus UI_TYPE = opie TARGET_ARCH = openzaurus UI_TYPE = gpe TARGET_ARCH = pdaxrom UI_TYPE = gtk TARGET_ARCH = pdaxrom UI_TYPE = qt TARGET_ARCH = opensimpad-0.9.0 UI_TYPE = opie TARGET_ARCH = maemo UI_TYPE = maemo2 TARGET_ARCH = maemo UI_TYPE = maemo4 TARGET_ARCH = pma400 UI_TYPE = qtopia TARGET_ARCH = moto UI_TYPE = ezx TARGET_ARCH = win32 UI_TYPE = win32 TARGET_ARCH = macosx UI_TYPE = cocoa ** makefiles/arch/$(TARGET_ARCH).mk This file defines compiler name and location, headers and libraries locations, compilation flags, installation path (for desktop), etc. 4. How to build. Just type 'make' in FBReader root directory. (FBReader root directory == directory containing this file.) 5. How to install. If you want to install FBReader on your desktop computer, just run 'make install' as root in FBReader root directory. If you want to create package for another platform, run 'make packages' in FBReader root directory.
FBReaderJ
Official FBReaderJ project repositoryFBReader-Android-2
Full sources of FBReader 2.6.15 for Android 2FBReaderCS
FBReader in C# (currently for WP8)FBReaderJ-plugin-tts
Test-to-speech plugin for FBReader (Android)FBReaderJ-plugin-local-opds-scanner
Scans local network for OPDS catalogsfbreader-native
FBReader: native code for all platformsbook_tools
Some python code used on FBReader® book networkfbreader-network-calibre-plugin
Access FBReader® Book Network from CalibreFBReaderJ-alex
Non-public version of FBReaderJsandbox
Geometer's Sandbox project repoOpdsPluginPrototype
A prototype for easy creating FBReader (Android) OPDS pluginsFBReaderAPI
Common code with an interface for all FBReader library add-onsFBReaderJ-advanced-settings-plugin
KnotEditor
A tool for drawing 2d diagrams, 3d knots, Seifert surfaces. Computes some knot properties and invariants.fbreader-module-resources
geometer.github.io
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