Why Converter NOW
A few years ago I noticed that most of the unit converters on the digital stores were ugly, not immediately usable, with ads and tracking software. I thought it would be a good idea to develop Converter NOW in order to solve all these problems!
🚀 It is made to be easy, fast and usable: just start typing and immediately you have the real-time conversion with all the other units of measurement!
🎨 Dynamic theming based on your device settings
⚫⚪ Choose your favourite theme: dark or white theme
📱🖥️ Multiplatform: available for Android, Web, Linux and Windows
Installation
You can find the compiled app in GitHub releases or in all of the following app stores:
Android
Linux
Windows
Web
You can reach the PWA here.
Build from source code
First you need to install flutter and all the tooling for your target platform (e.g. Android Studio for Android, etc.). Then you have to install two tools:
dart pub global activate melos
(useful to easily manage the repository)dart pub global activate vector_graphics_compiler
(useful to compile thesvg
icons)
Then, run melos bootstrap
in the root of the project in order to get all the dependencies, generate the
translation files and optimize the svg
icons. Then follow the instructions for the platform you want to target.
Android
On Android you should first disable the signing option in
android/app/build.gradle
(just comment that line). Then you can type flutter build apk --split-per-abi
to compile the code. You can find the output in build/app/outputs/flutter-apk
folder.
Linux
Type flutter build linux
to build the Linux app. You can find the output in
build/linux/x64/release/bundle
.
Windows
Type flutter build windows
to build the Windows app. You can find the output
in build/windows/runner/Release
.
Web
Type flutter build web
to build the Web app. You can find the output in
build/web
.
Note: if you deploy it not on the base path, add --base-href=/path/
to the command above, change /path/
with your path.
iOS and MacOS
The app is not tested against iOS and MacOS, but you should be able to compile it even for these platforms. You first need to generate the platform specific code and then compile them.