Flimsy
A single-file <1kb min+gzip simplified implementation of the reactive core of Solid
, optimized for clean code.
Check out the annotated source, if you'd like to more in depth understand how Solid
works, or if you'd like to write something similar yourself, this should be a good starting point for you.
Comparison
Compared to how Solid
's reactivity system actually works there are the following (known) differences:
- "Only" these functions are implemented:
createSignal
,createEffect
,createMemo
,createRoot
,createContext
,useContext
,onCleanup
,onError
,batch
anduntrack
. createSignal
's setter doesn't give you the current updated value inside a batch, but instead gives you the same value that the getter would give you.createEffect
doesn't schedule effects, they are executed immediately just like memos. InSolid
they are scheduled if they exist inside a root.createEffect
andcreateMemo
don't pass the previous execution's return value to your function, just put the value in a variable outside of the function yourself to remember it, if you need that.createContext
gives youget
/set
functions instead of aProvider
component, as theProvider
component only really makes sense in a UI context andSolid
doesn't expose a lower-level context primitive.createContext
'sset
function will register the context value with the parent observer, so you need to create a custom parent observer yourself (which is basically whatProvider
does), if you need that.Flimsy
uses aMobX
-like propagation algorithm, where computations in the reactive graph are marked stale/ready,Solid
should work similarly, but I don't understand it well enough to know what the differences may be.Flimsy
doesn't care about performance nor memory usage, it instead optimizes for clean code.Flimsy
is probably buggier, hence the name, though if you'd like to use this in production please open an issue, I'll wire it withoby
's extensive test suite.Solid
's reactivity system doesn't do anything on the server by default, you'll have to explicitly use the browser build to make it work,Flimsy
is isomorphic.
Install
npm install --save flimsy
Usage
You should be able to use these functions pretty much just like you would use Solid
's, for example:
import {createSignal, createEffect, createMemo} from 'flimsy';
// Make a counter, a memo from the counter, and log both in an effect
const [count, setCount] = createSignal ( 0 );
const double = createMemo ( () => count () * 2 );
createEffect ( () => {
console.log ( 'count', count () );
console.log ( 'double', double () );
});
License
MIT © Fabio Spampinato