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THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.htmlBabylon.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-Renderer/Babylon_Path_Tracing.html3dLightCycles
A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to PlaySpacePong3D
A simple 3D game that shows how to use three.js, threex helpers, PubNub network code, and game logicAntiGravity-Pool
The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play --> https://erichlof.github.io/AntiGravity-Pool/AntiGravityPool.htmlTheSentinel-2nd-Look
A fully path traced remake of Geoff Crammond's iconic 1986 game, The Sentinel - runs in your Desktop browser, click to play --> https://erichlof.github.io/TheSentinel-2nd-Look/TheSentinel_2nd_Look.htmlPathTracedPong
A real-time path traced game for desktop and mobile using WebGL. Click to Play --> https://erichlof.github.io/PathTracedPong/Path_Traced_Pong.htmlAsteroidPatrol3D
A First-Person 3D version of the classic game Asteroids for Desktop and Mobile browsers. Currently works with Chrome and Firefox only. Click the link below to PlayTHREE.js-RayMarching-Renderer
Real-time RayMarching with physically-based progressive rendering, all on top of the Three.js WebGL framework. Click for demo -> http://erichlof.github.io/THREE.js-RayMarching-Renderer/ThreeJS_RayMarching_Renderer.htmlCanvasTracer
This is just a test for coding a ray/path tracer in pure JavaScript without any libraries - only the browser's Canvas API. Click for Live Demo --> https://erichlof.github.io/CanvasTracer/Canvas_Tracer.htmlJoy-of-Ray-Tracing
The companion code repository for 'The Joy of Ray Tracing' video series on YouTubeDeepSpacePad
A generative music composer in your browser that uses the Web Audio API to create and play ethereal harmonies. Click for Demo: https://erichlof.github.io/DeepSpacePad/DeepSpacePad.htmlRayTracing-Projects
This repo was created on camera to demonstrate using VSCode-GitHub integration featurethreex.gametimer
A simple threex helper for adding timers to your Three.js gamesCanvasRayTracer
A Ray Tracer that uses only pure JavaScript and the Canvas API to render realistic images on any device with a browser. It is a CPU-Only software renderer mainly intended as a fun side-project as well as an educational resource on the art of traditional/classic CPU Ray Tracing.PathTracing-MultiSample-test
A Test/gathering feedback for adding Multi-Sampling (more than 1 sample per animation frame) to the three.js PathTracingRenderer.Love Open Source and this site? Check out how you can help us