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PC_Engine_RP2040_Projects
Projects designed for PC Engine and other retro-machines, using RPi Pico or other RP2040 hardwareMiSTer_PCE-SNAC
Modification of blue212's designs for a PCE-specific SNAC boardSYSCARD_Translatefont
Extends the PC Engine/Turbografx System Card's font routine to assist translationsPCE_TurboEverdrive_USB
Program to send ROM files to Turbo Everdrive; reverse-engineered and designed to be platform-independentmednafen-debug
Modifications to Mednafen to enhance debugging capabilities; primary focus on PC EnginePCE_HuBus_Projects
A collection of projects surrounding a bus based on the PC Engine's cartridge slotPCE_FRAM_adapter
Adapter for easily replacing your PC Engine's backup memory with non-volatile FeRAMPCE_xlate_DeadoftheBrain
Translation patch development area for PC Engine game Dead of the Brain 1 & 2PC-FX_Info
Technical Information about the PC-FXPCE_Megavault
Multi-backup Megavault - Card & codebasePCEmon
This is a development area for Chris Covell's excellent PC Engine monitor, PCEmonStar-Spores_CoCo
Repository of information from the development of the Star Spores assembly-language game for the TRS-80 Color Computer in 1983/84PC-FX-NVBMP
Non-volatile backup memory board for the PC-FX (like FX-BMP, but doesn't need batteries)PCE_Controller_Info
Information about controller signalling on the PC EngineProtoHu_revA
ProtoHu was a prototype HuCard I designed, to test the viability of making a PC Engine HuCard from PC boards010Editor_Addons
Templates and Scripts for use with 010 Editor on game filesPCE_Mouse_Test
Test program for PC Engine controllers/mousePCE_Blox
Falling Blocks-type game wrriten in Assembler for PC Engine in 1999PCECD_seek
Repository to measure and calculate expected CDROM seek times for PC Engine machinesPCFX_Blox
Falling Blocks-type game rewritten in 'C' for PC-FX (based on PC Engine game written in Assembler in 1999)SYSCARD_ReplaceFont
Replaces The PC Engine Super System Card 3.0 alphabetic characters with more readable versionsPCE_Save128
FPGA Implementation of reverse-engineered Memory Base 128/Save-Kun devicePCEmon_PLUS
Power-assist microcontroller board for use with Chris Covell's PCEmonPCE_Soundtest
Quick test of Hu6280 / 6280A diffrencesStar-Spores_TRS-80_Mod1
Repository of information from development of Star Spores assembly-language game for the TRS-80 Model I computer in 1982PCE_Joypad_Breakout-v3
A breakoutout board with 3.3V level-shift for people who wish to experiment with PC Engine joypad controllersPC-FX_Flash
Cartridge for PC-FX using Flash memoryPCE_Games_with_Bugs
Documents regarding games with bugsSYMB128
Arduino sketch for ItsyBitsy M4 to simulate PC Engine Memory Base 128MB128-Tester
Arduino Sketch for PC Board to Control (Backup, Restore, Test) PC Engine Memory Base 128 devicesPCE_SystemCard_Patches
This repository is a series of patches to the PC Engine System Card. Unless otherwise specified, the Japanese v3.0 card is used as a basePCE_xlate_BazarudeGozaru
Translation patch development area for PC Engine game Bazaru de Gozarumini-DIN-8-breakout-v2
Trivial PC board to use PC Engine joypads on breadboard circuitsLove Open Source and this site? Check out how you can help us