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AdMobBuddy
Library for viewing AdMob ads into a Xamarin.Android, Xamarin.iOS, and MonoGame appsResolutionBuddy
Easily manage the window resolution of an MonoGame projectEquationator
A thing for taking a math equation as a text string, parsing it, and getting a result.BulletMLExamples
A bunch of samples of bulletml scripts from around the webBulletMLLibQuickStart
A quick sample program used to test teh BulletMLLibMenuBuddy
MonoGame library for menus and game state managementCollisionBuddy
Monogame library for circle/line and tunnel-free circle/circle collision detection.BloomComponent
Component for adding bloom effect to MonoGame projectsBasicPrimitiveBuddy
a thing for drawing primitive shapes in xna/monogameVector2Extensions
a couple useful extension methods for XNA vector2'sSteelBattalion.NET
.NET-based library for interfacing with the original Steel Battalion X-Box controller. Utilizes LibUSB drivers. Works on 32-bit and 64-bit platforms, including Windows 7.RandomExtensions
c# random extensions for range of doubles... also random name & swear word generator, just for fun :)HadoukInput
MonoGame input library for sanitizing and pattern matching of controller inputStateMachine
A finite state machine for MonogameParticleBuddy
a simpler particle engine for XNA/MonogameFontBuddySample
A sample project for the FontBuddy lib... nice for testing it and making sure it all still worksXmlBuddy
thing for helping to read in content from xml filesRevMobBuddySample
Example of RevMob intergration on MonoGame using RevMobBuddyScenarioGenerator
Give a short description and create an entire scenario!FontBuddy
Put some text on the screen easier with MonoGameSpriteEffect
An example of several custom shaders in a MonoGame shared project for iOS, Android, and desktopGameTimer
Some super handy CSharp XNA/Monogame timer objects that can be used for time effects like hiererchical time, slowdown, speedup, hitpause, etc.PixelValley
An enchanting AI-driven village simulator where Autonomous Generative Agents come to life, and stories unfold in a cozy, virtual havenBookOfFiveRings
A samurai duel for the Atari 2600FlockBuddy
A flocking AI for MonoGame projectsRfidPhidgetUnity
SanFranciscoFoodTruckQA
Find out about food trucks in San Francisco using AIQuadTree
a resizeable quadtree for xna/monogameMatrixExtensions
Several extension methods for the MonoGame Matrix classBulletCircus
MonoGame library game that mixes BulletML with flocking and collision detectionCellSpacePartition
A thing for splitting up a 2d game world into cells, used to speed up collision detection etc.SQLiteConnectionBuddy
Simplify opening SQLite databases for cross-platform .Net projectsCameraBuddy
2d camera for MonoGameSpriteFontPlus.Content
MonoGame Content Pipeline extension for SpriteFontPlus filesInputHelper
Helper classes for wrapping up input from different devices.ToastBuddyLib
MonoGame library to easily show messages to the player via toast popupsRevMob.MonoGame
RevMob integration for MonoGame.Android and MonoGame.iOSPlayFabAuthExample
FontBuddyPlus
Use SpriteFontPlus in a FontBuddyParallaxBackgroudBuddy
MonoGame library for drawing background images at different scrolling layersFacebookLoginBuddy
Wrapper class for native Facebook sign-in on Xamarin mobile projectsMenuBuddySample
quick sample game showing how to use the menubuddy game state management system.AskForRatingBuddy
MonoGame library for periodically asking the user to rate your app on the Google Play Store and Apple App StoreRenderBuddy
MonoGame library to simplify drawing imagesXamarinFormsMonoGameExample
Spin up a MonoGame project inside a Xamarin Forms appListExtensions
A helper library with several extensions for the System.Collections.Generic.List classAudioBuddy
thing for managing XACT audio content in monogameParticleExample
Sample game showing how to use the ParticleBuddy packageColorSkeletonStream_KinectMonoGame
display the skeleton joints & bones on top of kinect color streamExternalStorageBuddy
Quick lib to help asking for Android permission for external storageStableDiffusionCharacterCreator
Use generative AI to create characters for your projectsCameraBuddySample
This thing shows how to use the CameraBuddy system.StateMachineExample
A quick test game showing how to use the StateMachine library.PrimitiveBuddySample
AStarTest
thing for testing astar libraryFilename
A simple filename helper class for xna content filesStarFieldDemo
demo of the starfield libHighScoreBuddy
MonoGame library for local high score tablesLifeBarBuddy
MonogameScreenToolsExample
Sample game showing how to use the MonogameScreenTools libraryRectangleF
Simple MonoGame library for a rectangle that uses float values instead of intCollectionViewSelectionBug
This is an example of a CollectionView blocking user input even with SelectionMode="None"TouchScreenBuddy
Manage tap points on a touchscreen game in MonoGameTouchBuddyExample
Sample project showing how to use the TouchBuddy libraryBulletCircusDemo
A small game to demonstrate the BulletFlockBuddy and how it worksSpriteFontPlusExample
Example app using SpriteFontPlus with the MonoGame Content PipelineBulletMLFlockingExamples
These are a bunch of BulletML scripts that use a lot of the "aim" mechanic. Used to demo the BulletFlockBuddy.SpriteAnimationBuddy
Quick library for animating sprites in MonoGameSQLiteConnectionBuddyTest
Sample app for the SQLiteConnectionBuddySteering-Behaviors
chapter 3 example from the book AI Game Programming By ExamplePlayFabBuddy.Core
Nuget package for the Xamarin PlayFab SDKPlayFabBuddy.Auth
Authentication wrapper around the PlayFab Xamarin client SDKCollisionBuddySample
A few sample projects showing how ot use the CollisionBuddy libraryInputParticlesComponent
Library for popping up little particle effect whenever the user taps the screen in a MonoGame projectShareBuddy
A MonoGame lib for sharing things on social mediaWaterRippleBuddy
MonoGame comoponent for drawing water ripplesFlockBuddyFlockingDemo
this is a little game to show off the flocking functionality in the FlockBuddy libraryMouseBuddyExample
Sample game demonstrating the MouseBuddy event-based mouse handling for MonoGamePlayFabBuddy.LoginScreen
Library for displaying and logging into PlayFab for MonoGame and the Buddy systemSpace-Game
A simple space 2D game written in C# with MonoGame/XNA Framework.InsertCoinBuddy
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.), tracks number of credits, and has a screen for changing settings.Love Open Source and this site? Check out how you can help us