• Stars
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    115
  • Rank 305,916 (Top 7 %)
  • Language
    HTML
  • Created about 6 years ago
  • Updated about 6 years ago

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Repository Details

WASM port of gomeboycolor

gomeboycolor

This project is a work in progress and is no way near complete!

Nintendo Gameboy Color emulator, this is my first emulator so I'm learning as I go along...

This repository is the frontend for running the emulator in a browser, by compiling it to WebAssembly. The backend that implements the emulator can be found in: djhworld/gomeboycolor

A blog post about this version can be found here https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/

mario tennis

You are welcome to visit the github page for this project by clicking here

FAQ

How do I build it?

Pre-requisites

You will need

  • an installation of Go (version >= 1.11.0)

Run

make

This will install the WASM binary under static/gomeboycolor/wasm/

How do I run it?

Either:

  • Host the contents of static/ on a web server and navigate to index.html in a browser
  • Run the small server I've provided and visit http://localhost:8080
$ make server
$ gomeboycolor-wasm-server
Open your web browser and navigate to: http://localhost:8080

Features

See here

Battery saves are stored on in the browser LocalStorage

License

MIT License

Copyright (c) 2013-2018 Daniel James Harper

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Progress

mario tennis pokemon tetrisdx zelda

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