Extempore
A programming environment for cyberphysical programming (Linux/macOS/Windows).
Note: Extempore is not yet compatible with Apple Silicon.
Getting started
The easy way
Download VSCode, install the Extempore extension and then use the Extempore: Download binary command to do the rest.
Note: Extempore's binary releases are built automatically for Windows, macOS and Linux (Linux release are built on Ubuntu, on other distros YMMV).
For more details, head to the Quickstart page in Extempore's online docs.
The slightly harder way (for those who don't want to use VSCode)
Download the latest binary
release for your platform, unzip
it and run extempore
(extempore.exe
on Windows) from inside the extempore
folder.
Then, set up your text editor of choice and away you go.
Build from source
For more information, check out BUILDING.md.
Extempore's CMake build process downloads and build all the dependencies you need (including LLVM). So, if you've got a C++ compiler, git and CMake, here are some one-liner build commands:
On Linux/macOS:
git clone https://github.com/digego/extempore && mkdir extempore/build && cd extempore/build && cmake -DASSETS=ON .. && make && sudo make install
On Windows (if you're using VS2019---adjust as necessary for your VS version):
git clone https://github.com/digego/extempore && mkdir extempore/build && cd extempore/build && cmake -G "Visual Studio 16 2019" -A x64 -DASSETS=ON .. && cmake --build . --target INSTALL --config Release
Note: in the above one-liners the ASSETS
build-time option (boolean, default
OFF
) is set to ON
. This will download the Extempore binary assets---required
for many of the examples, but adds a ~300MB download to build process. If you'd
rather not do that, and are happy with some of the examples not working, then
set -DASSETS=OFF
instead.
See Extempore in action
Check out these videos:
- The Concert Programmer
- Interactive, distributed, physics simulation
- Programming in Time
- The Physics Playroom - interactive installation
- An old Graphics Demo
- A Programmer's Guide to Western Music
- Ben's livecoding gig videos
Contributors
The Extempore core team is Andrew Sorensen & Ben Swift. Jim Kuhn contributed significant performance improvements, which are not reflected in the commit logs, but for which we are extremely grateful. Many others have contributed to Extempore's development (see the full list).
Docs & Community
Extempore documentation can be found at https://extemporelang.github.io/docs/
You can also join the Extempore community:
- Extempore Google group/mailing list
- #extempore on chat.toplap.org (although not as well-monitored as the mailing list)
Cite Extempore
- Extempore: The design, implementation and application of a cyber-physical programming language
- Systems level liveness with extempore
Licence
Copyright (c) 2011-2020, Andrew Sorensen
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
-
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of the authors nor other contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.