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  • Language
    TypeScript
  • License
    Apache License 2.0
  • Created about 6 years ago
  • Updated 3 months ago

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Repository Details

JavaScript/TypeScript SDK for CloudEvents

JavaScript SDK for CloudEvents

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The CloudEvents SDK for JavaScript.

Features

  • Represent CloudEvents in memory
  • Serialize and deserialize CloudEvents in different event formats.
  • Send and receive CloudEvents with via different protocol bindings.

Note: Supports CloudEvent version 1.0

Installation

The CloudEvents SDK requires a current LTS version of Node.js. At the moment those are Node.js 16.x, and Node.js 18.x. To install in your Node.js project:

npm install cloudevents

Receiving and Emitting Events

Receiving Events

You can choose any popular web framework for port binding. A CloudEvent object can be created by simply providing the HTTP protocol binding the incoming headers and request body.

const app = require("express")();
const { HTTP } = require("cloudevents");

app.post("/", (req, res) => {
  // body and headers come from an incoming HTTP request, e.g. express.js
  const receivedEvent = HTTP.toEvent({ headers: req.headers, body: req.body });
  console.log(receivedEvent);
});

Emitting Events

The easiest way to send events is to use the built-in HTTP emitter.

const { httpTransport, emitterFor, CloudEvent } = require("cloudevents");

// Create an emitter to send events to a receiver
const emit = emitterFor(httpTransport("https://my.receiver.com/endpoint"));

// Create a new CloudEvent
const ce = new CloudEvent({ type, source, data });

// Send it to the endpoint - encoded as HTTP binary by default
emit(ce);

If you prefer to use another transport mechanism for sending events over HTTP, you can use the HTTP binding to create a Message which has properties for headers and body, allowing greater flexibility and customization. For example, the axios module is used here to send a CloudEvent.

const axios = require("axios").default;
const { HTTP, CloudEvent } = require("cloudevents");

const ce = new CloudEvent({ type, source, data });
const message = HTTP.binary(ce); // Or HTTP.structured(ce)

axios({
  method: "post",
  url: "...",
  data: message.body,
  headers: message.headers,
});

You may also use the emitterFor() function as a convenience.

const axios = require("axios").default;
const { emitterFor, Mode, CloudEvent } = require("cloudevents");

function sendWithAxios(message) {
  // Do what you need with the message headers
  // and body in this function, then send the
  // event
  axios({
    method: "post",
    url: "...",
    data: message.body,
    headers: message.headers,
  });
}

const emit = emitterFor(sendWithAxios, { mode: Mode.BINARY });
emit(new CloudEvent({ type, source, data }));

You may also use the Emitter singleton to send your CloudEvents.

const { emitterFor, httpTransport, Mode, CloudEvent, Emitter } = require("cloudevents");

// Create a CloudEvent emitter function to send events to our receiver
const emit = emitterFor(httpTransport("https://example.com/receiver"));

// Use the emit() function to send a CloudEvent to its endpoint when a "cloudevent" event is emitted
// (see: https://nodejs.org/api/events.html#class-eventemitter)
Emitter.on("cloudevent", emit);

...
// In any part of the code, calling `emit()` on a `CloudEvent` instance will send the event
new CloudEvent({ type, source, data }).emit();

// You can also have several listeners to send the event to several endpoints

CloudEvent Objects

All created CloudEvent objects are read-only. If you need to update a property or add a new extension to an existing cloud event object, you can use the cloneWith method. This will return a new CloudEvent with any update or new properties. For example:

const {
  CloudEvent,
} = require("cloudevents");

// Create a new CloudEvent
const ce = new CloudEvent({...});

// Add a new extension to an existing CloudEvent
const ce2 = ce.cloneWith({extension: "Value"});

You can create a CloudEvent object in many ways, for example, in TypeScript:

import { CloudEvent, CloudEventV1, CloudEventV1Attributes } from "cloudevents";
const ce: CloudEventV1<string> = {
  specversion: "1.0",
  source: "/some/source",
  type: "example",
  id: "1234"
};
const event = new CloudEvent(ce);
const ce2: CloudEventV1Attributes<string> = {
  specversion: "1.0",
  source: "/some/source",
  type: "example",
};
const event2 = new CloudEvent(ce2);
const event3 = new CloudEvent({
  source: "/some/source",
  type: "example",
});

A Note About Big Integers

When parsing JSON data, if a JSON field value is a number, and that number is really big, JavaScript loses precision. For example, the Twitter API exposes the Tweet ID. This is a large number that exceeds the integer space of Number.

In order to address this situation, you can set the environment variable CE_USE_BIG_INT to the string value "true" to enable the use of the json-bigint package. This package is not used by default due to the resulting slowdown in parse speed by a factor of 7x.

See for more information: #489

Example Applications

There are a few trivial example applications in the examples folder. There you will find Express.js, TypeScript and Websocket examples.

API Transition Guide

Guide Link

Supported specification features

Core Specification v0.3 v1.0
CloudEvents Core ✔️ ✔️

Event Formats v0.3 v1.0
AVRO Event Format
JSON Event Format ✔️ ✔️

Protocol Bindings v0.3 v1.0
AMQP Protocol Binding
HTTP Protocol Binding ✔️ ✔️
Kafka Protocol Binding ✔️
MQTT Protocol Binding ✔️
NATS Protocol Binding

Content Modes v0.3 v1.0
HTTP Binary ✔️ ✔️
HTTP Structured ✔️ ✔️
HTTP Batch ✔️ ✔️
Kafka Binary ✔️ ✔️
Kafka Structured ✔️ ✔️
Kafka Batch ✔️ ✔️
MQTT Binary ✔️ ✔️
MQTT Structured ✔️ ✔️

Community

Maintainers

Currently active maintainers who may be found in the CNCF Slack.

  • Lance Ball (@lance)
  • Lucas Holmquist (@lholmquist)

Contributing

We love contributions from the community! Please check the Contributor's Guide for information on how to get involved.

Each SDK may have its own unique processes, tooling and guidelines, common governance related material can be found in the CloudEvents community directory. In particular, in there you will find information concerning how SDK projects are managed, guidelines for how PR reviews and approval, and our Code of Conduct information.