Tetris
A tetris game in C using NCURSES. It's pretty feature complete, except for stretch goals I may pick up in my free time.
Building
My dependencies are:
libsdl
andlibsdl_mixer
1.2 for sound.ncurses
for terminal manipulation.
To install them on Arch Linux:
sudo pacman -S sdl_mixer ncurses
To install them on Ubuntu:
sudo apt-get install libsdl-mixer1.2-dev libncurses5-dev
To compile:
make
To run:
bin/release/main
You will need to provide a file named tetris.mp3
in the same directory that
you're running the game from. As I understand it, the official Tetris theme
song is legally protected in the use of games like this, so I will not be
providing or linking to that. But I'm sure you could find something! (You do
not need to provide tetris.mp3
in order to play the game, only if you want
sound!).
Instructions
The controls are typical of Tetris:
- ← and →: Move the tetromino,
- ↑: Rotate (clockwise?) the tetromino,
- ↓: Immediately drop the tetromino (not a fast drop, an immediate drop),
- Q: Exit the game prematurely,
- P: Pause the game (any key to resume),
- B: "Boss mode" - show a mock terminal screen to fool nosy onlookers. Hit F1 to resume the game afterwards.
- S: Save game and exit (just assumes filename
tetris.save
). To resume the game, runbin/release/main tetris.save
(or whatever you may have renamed the game save to).
Future/Stretch Goals
- Sound effects (in addition to the theme music).
- Networked multiplayer!