• Stars
    star
    225
  • Rank 176,422 (Top 4 %)
  • Language
    C#
  • License
    MIT License
  • Created over 5 years ago
  • Updated almost 3 years ago

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Repository Details

An easy to use, feature rich, extendable first person controller for Unity.

The First Person

An open source FPS controller for unity.

The First Person (TFP) is a user friendly, feature rich extendable first person controller built for Unity. I decided to start this project because recently unity's been missing a good free FPS controller, there used to be an acceptable one in the unity Standard Assets but now it seems that's been phased out. The majority of other solutions I have found either didn't have features I wanted, made design decisions I didn't agree with or just weren't free, so the only option I had was to build my own, and if I was going to build my own I wanted to build the best possible system I could.

Key features of TFP:

  • Almost everything can be disabled
  • Customizable input axis/button names
  • Walking, running and crouching are built in
  • Sliding on slopes steeper than the Character Controller component's slope limit
  • Tuneable Air control from none at all to full control
  • Variable jump height based on how long jump is held
  • Optional momentum system
  • Custom extension system so you can build any functionality you feel is lacking (this is likely to be slightly redesigned soon)

This project is currently in a beta state and after months of user feedback I have a few ideas for things that need to be changed. Keep an eye out for more updates soon

If you would like to support my development of this system you can download a unity package and donate at https://boaheck.itch.io/tfp (enter password TFP)