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pokegb
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.smolnes
NES emulator in <5000 bytes of Cbinjgb
Gameboy emulator implemented in C, that also runs in the browserraw-wasm
Raw WebAssembly demoswasm-clang
Running Clang/LLD in WebAssembly Demolove-nacl
Port of LÖVE to Native Clientwasm-e2e
Temporary scaffolding for running WebAssembly end-to-end, from C++ to browsers.porklike.gb
Gameboy Port of LazyDevs' Porklikedoomfirewasm
Doom fire effect, implemented in WebAssemblysmoothnacl
SmoothLife ported to NaCllupica
Very WIP Casio Loopy emulatornacl-nxengine
A port of nxengine to Native Clientraytrace-wasm
Mini raytracer in hand-written wasmmetaball-wasm
WebAssembly metaball effectbinji.github.io
binjnes
NES emulator implemented in C, that also runs in the browserpnacl.c
PNaCl reader/parser/interpreter in Cnaclbind.js
JavaScript -> Native Client binding librarypnacl.js
spec.js
JavaScript implementation of the WebAssembly specnacl-sdk-gn-experiment
Experimenting with using GN to build the NaCl SDKdrod-nacl
Port of DROD: Gunthro and the Epic Blunder to NaClpexe.py
naclports
clone of https://chromium.googlesource.com/external/naclports.gitgabby
experimental clock-edge-ticked gb emulatorpajama
virgil-chip8
chip8 simulator in virgilbitmix
Mixing 4-/8-/16-bit values using only multiply/and/shiftmooneye-gb-tests
Cloned and filtered the tests directory from https://github.com/Gekkio/mooneye-gbwasmsummit2021-talk
Slides for my WebAssembly Summit 2021 Talksexpr-wasm
sexpression -> wasmvimrc
ninja-wrap
Simple Python wrapper for ninjasimfun
drod
Mirror of Deadly Rooms of Death, (from http://drod.cvs.sourceforge.net/viewvc/drod/Caravel/?view=tar)fullstackfest-talk
Slides to the talk I gave at FullStackFest 2016lucius
Clone of old lucius.vim colorscheme.gotosthlm-talk
Slides to the talk I gave at GOTO Stockholm 2017wasi-sdk-bin
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