• Stars
    star
    32,047
  • Rank 496 (Top 0.02 %)
  • Language
    C
  • License
    GNU General Publi...
  • Created almost 11 years ago
  • Updated 10 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.

ijkplayer

Platform Build Status
Android Build Status
iOS Build Status

Video player based on ffplay

Download

  • Android:
  • Gradle
# required
allprojects {
    repositories {
        jcenter()
    }
}

dependencies {
    # required, enough for most devices.
    compile 'tv.danmaku.ijk.media:ijkplayer-java:0.8.8'
    compile 'tv.danmaku.ijk.media:ijkplayer-armv7a:0.8.8'

    # Other ABIs: optional
    compile 'tv.danmaku.ijk.media:ijkplayer-armv5:0.8.8'
    compile 'tv.danmaku.ijk.media:ijkplayer-arm64:0.8.8'
    compile 'tv.danmaku.ijk.media:ijkplayer-x86:0.8.8'
    compile 'tv.danmaku.ijk.media:ijkplayer-x86_64:0.8.8'

    # ExoPlayer as IMediaPlayer: optional, experimental
    compile 'tv.danmaku.ijk.media:ijkplayer-exo:0.8.8'
}
  • iOS
  • in coming...

My Build Environment

Latest Changes

Features

  • Common
  • remove rarely used ffmpeg components to reduce binary size config/module-lite.sh
  • workaround for some buggy online video.
  • Android
  • platform: API 9~23
  • cpu: ARMv7a, ARM64v8a, x86 (ARMv5 is not tested on real devices)
  • api: MediaPlayer-like
  • video-output: NativeWindow, OpenGL ES 2.0
  • audio-output: AudioTrack, OpenSL ES
  • hw-decoder: MediaCodec (API 16+, Android 4.1+)
  • alternative-backend: android.media.MediaPlayer, ExoPlayer
  • iOS
  • platform: iOS 7.0~10.2.x
  • cpu: armv7, arm64, i386, x86_64, (armv7s is obselete)
  • api: MediaPlayer.framework-like
  • video-output: OpenGL ES 2.0
  • audio-output: AudioQueue, AudioUnit
  • hw-decoder: VideoToolbox (iOS 8+)
  • alternative-backend: AVFoundation.Framework.AVPlayer, MediaPlayer.Framework.MPMoviePlayerControlelr (obselete since iOS 8)

NOT-ON-PLAN

  • obsolete platforms (Android: API-8 and below; iOS: pre-6.0)
  • obsolete cpu: ARMv5, ARMv6, MIPS (I don't even have these types of devices…)
  • native subtitle render
  • avfilter support

Before Build

# install homebrew, git, yasm
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
brew install git
brew install yasm

# add these lines to your ~/.bash_profile or ~/.profile
# export ANDROID_SDK=<your sdk path>
# export ANDROID_NDK=<your ndk path>

# on Cygwin (unmaintained)
# install git, make, yasm
  • If you prefer more codec/format
cd config
rm module.sh
ln -s module-default.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
  • If you prefer less codec/format for smaller binary size (include hevc function)
cd config
rm module.sh
ln -s module-lite-hevc.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
  • If you prefer less codec/format for smaller binary size (by default)
cd config
rm module.sh
ln -s module-lite.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
  • For Ubuntu/Debian users.
# choose [No] to use bash
sudo dpkg-reconfigure dash
  • If you'd like to share your config, pull request is welcome.

Build Android

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout -B latest k0.8.8

./init-android.sh

cd android/contrib
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all

cd ..
./compile-ijk.sh all

# Android Studio:
#     Open an existing Android Studio project
#     Select android/ijkplayer/ and import
#
#     define ext block in your root build.gradle
#     ext {
#       compileSdkVersion = 23       // depending on your sdk version
#       buildToolsVersion = "23.0.0" // depending on your build tools version
#
#       targetSdkVersion = 23        // depending on your sdk version
#     }
#
# If you want to enable debugging ijkplayer(native modules) on Android Studio 2.2+: (experimental)
#     sh android/patch-debugging-with-lldb.sh armv7a
#     Install Android Studio 2.2(+)
#     Preference -> Android SDK -> SDK Tools
#     Select (LLDB, NDK, Android SDK Build-tools,Cmake) and install
#     Open an existing Android Studio project
#     Select android/ijkplayer
#     Sync Project with Gradle Files
#     Run -> Edit Configurations -> Debugger -> Symbol Directories
#     Add "ijkplayer-armv7a/.externalNativeBuild/ndkBuild/release/obj/local/armeabi-v7a" to Symbol Directories
#     Run -> Debug 'ijkplayer-example'
#     if you want to reverse patches:
#     sh patch-debugging-with-lldb.sh reverse armv7a
#
# Eclipse: (obselete)
#     File -> New -> Project -> Android Project from Existing Code
#     Select android/ and import all project
#     Import appcompat-v7
#     Import preference-v7
#
# Gradle
#     cd ijkplayer
#     gradle

Build iOS

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios
cd ijkplayer-ios
git checkout -B latest k0.8.8

./init-ios.sh

cd ios
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all

# Demo
#     open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode
# 
# Import into Your own Application
#     Select your project in Xcode.
#     File -> Add Files to ... -> Select ios/IJKMediaPlayer/IJKMediaPlayer.xcodeproj
#     Select your Application's target.
#     Build Phases -> Target Dependencies -> Select IJKMediaFramework
#     Build Phases -> Link Binary with Libraries -> Add:
#         IJKMediaFramework.framework
#
#         AudioToolbox.framework
#         AVFoundation.framework
#         CoreGraphics.framework
#         CoreMedia.framework
#         CoreVideo.framework
#         libbz2.tbd
#         libz.tbd
#         MediaPlayer.framework
#         MobileCoreServices.framework
#         OpenGLES.framework
#         QuartzCore.framework
#         UIKit.framework
#         VideoToolbox.framework
#
#         ... (Maybe something else, if you get any link error)
# 

Support (支持)

  • Please do not send e-mail to me. Public technical discussion on github is preferred.
  • 请尽量在 github 上公开讨论技术问题,不要以邮件方式私下询问,恕不一一回复。

License

Copyright (c) 2017 Bilibili
Licensed under LGPLv2.1 or later

ijkplayer required features are based on or derives from projects below:

android/ijkplayer-exo is based on or derives from projects below:

android/example is based on or derives from projects below:

ios/IJKMediaDemo is based on or derives from projects below:

ijkplayer's build scripts are based on or derives from projects below:

Commercial Use

ijkplayer is licensed under LGPLv2.1 or later, so itself is free for commercial use under LGPLv2.1 or later

But ijkplayer is also based on other different projects under various licenses, which I have no idea whether they are compatible to each other or to your product.

IANAL, you should always ask your lawyer for these stuffs before use it in your product.

More Repositories

1

flv.js

HTML5 FLV Player
JavaScript
22,695
star
2

DanmakuFlameMaster

Android开源弹幕引擎·烈焰弹幕使 ~
Java
9,490
star
3

ailab

Python
5,450
star
4

MagicaSakura

MagicaSakura 是 Android 多主题框架。~ is an Android multi theme library which supporting both daily colorful theme and night theme.
Java
3,544
star
5

boxing

Android multi-media selector based on MVP mode.
Java
3,193
star
6

overlord

Overlord是哔哩哔哩基于Go语言编写的memcache和redis&cluster的代理及集群管理功能,致力于提供自动化高可用的缓存服务解决方案。
Go
2,187
star
7

gengine

Go
1,867
star
8

discovery

A registry for resilient mid-tier load balancing and failover.
Go
1,764
star
9

vim-vide

Lightest vimrc, while strong enough. 最轻的vim配置,却足够强!
Vim Script
781
star
10

drawee-text-view

Simple drawee spannable text view based on Fresco
Java
764
star
11

join-us

大B站需要更多的小伙伴~ ( ゜- ゜)つロ 乾杯~
702
star
12

LastOrder-Dota2

Dota2 AI bot
Python
399
star
13

NativeBitmapFactory

DFM jni
C++
320
star
14

jni4android

JNI Generater for Android
C
305
star
15

BRouter

Kotlin
301
star
16

biliobs

C++
240
star
17

quiche

C++
191
star
18

UnityBVA

C#
189
star
19

kratos-demo

a project that use kratos
Go
188
star
20

bas

Bilibili Animation Script
HTML
187
star
21

apk-channelization

[不支持v2签名]Android多渠道输出脚本
Python
147
star
22

libyuv

mirror of https://chromium.googlesource.com/external/libyuv/
C++
147
star
23

BurstLinker

🚀 A simple GIF encoder for Android.
C++
131
star
24

xpref

A SharedPreferences' wrapper that truly supported sharing data across multi-process
Kotlin
85
star
25

soundtouch

SoundTouch library compiled for ijkplayer/Android http://www.surina.net/soundtouch/sourcecode.html
C++
80
star
26

mahimahi

C++
76
star
27

muzei-bilibili

Muzei 插件,bilibili 壁纸源
Java
71
star
28

vlc-android-macbuild

Deprecated, official site is recommended http://git.videolan.org
Java
70
star
29

LastOrder

StarCraft AI bot
C++
61
star
30

vlc-ports-android

fork of git://git.videolan.org/vlc-ports/android.git
C++
56
star
31

bbip

Bilibili High Performance IP Resolve Library
C++
55
star
32

oresty

Lua
52
star
33

SMGo

Shang-Mi cipher library. Constant-time implementation of SM2 and SM4.
Go
40
star
34

bilibili.github.io

35
star
35

adaptation

too painful to work with PagerAdapter
Java
32
star
36

vlc

fork of git://git.videolan.org/vlc.git
C
30
star
37

openssl

mirror of https://www.openssl.org
C
29
star
38

twirp

twirp rpc
Go
26
star
39

ci-ijk-ffmpeg-ios

Prebuilt FFmpeg for ijkplayer on iOS
Shell
18
star
40

abtest

A layered experiment framework for C++/java/go
15
star
41

flvbind

A tools to combine multiple flv file to a single flv file.
C
13
star
42

uptool

JavaScript
12
star
43

gas-preprocessor

personal fork of git://git.libav.org/gas-preprocessor.git
Perl
12
star
44

nginx_quic_module

C
12
star
45

jmp_logpipe

A tool for jumper analyize log and send the command to remove UDP server for aduit. And this tool will denied for lszrz protocol to prevent a large log for storage.
C
10
star
46

nginx_quic_stack

C++
10
star
47

ci-ijk-ffmpeg-android

Continuous integration for ijkplayer on Android
8
star
48

vim

B站Vim会所
6
star
49

arrange-play

Java
5
star
50

bilibili_wtm

Python
1
star