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A minimal NES example using ca65

Minimal NES example using ca65

This is a small example program for the NES, intending to demonstrate how to use ca65 to build an NES ROM. It is a very basic starting point for programming the NES.

There is also a version of this example available to build an FDS disk image for the Famicom Disk System.

This depends on the CC65 toolchain, though it only uses the ca65 assembler, not the C compiler. Download the "snapshot" here:

https://cc65.github.io/

See example.txt for more details.

This project was originally distributed at the NESDev forums:

https://forums.nesdev.com/viewtopic.php?t=11151

For instructions building this example on Unix-like systems or MacOS, see:

License

This program and source code can be freely redistributed, modified or reused in any way. Credit is not required, but attribution is always appreciated.

Brad Smith

http://rainwarrior.ca