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Hate
A small 2D game framework in Haskell, for Haskellktmtps
All the stuff related to re-engineering the Throttle Position Sensor (TPS) of a KTM 990/950MiniCraft
Amateur clone of Minecraft. I want to do it properly.rts
Turnip
Pure Lua VM for HaskellEngine
Small, lightweight yet fully-functional OpenGL engine. I'm tired of reinventing the 3D wheel. Here's one.Harvest-ts
Yet another platform for Harvest, now for web.Hate-UI
UI subsystem for the Hate framework.aoc2021
Advent of Code, 2021routing-xml-editor
An editor for routing.xml files for OsmAndbananu7.github.com
PagesQuantization
GUT assignment for "Visualization of Information" subject.QuadTree
Exercise implementation of Surface Partitioning Quad Tree, and raycasts about it.OpenMOBA
Open Mech Online Battle Arena - 3D WebGL Multiplayer GameArduino
Hs86
x86 assembly parser and emulator written in Haskell. No, that's not useful by any stretch of imagination.minicraft-rs
Minicraft, now in Rustultimate_control
REaRiiR (Reverse Engineering and Rewriting it in Rust) of Presonus Universal Control softwareThermite
A database.LoveAndFun
Love2D projectsH99-solutions
My solutions to Haskell H-99 problem setContrlua
Distributed application framework written in Luapotato-empires
Potato Empires is a perfect information strategic game inspired by Hex Empire.Quies
Quies is a simple, low language that compiles to COGLWindow
A dead simple window class for toy OpenGL programs. Yes, for TOY programs, it's not meant for anything serious.Hate-Fonts
Font rendering helper for HateLove Open Source and this site? Check out how you can help us