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Hate
A small 2D game framework in Haskell, for Haskellktmtps
All the stuff related to re-engineering the Throttle Position Sensor (TPS) of a KTM 990/950MiniCraft
Amateur clone of Minecraft. I want to do it properly.rts
Turnip
Pure Lua VM for HaskellEngine
Small, lightweight yet fully-functional OpenGL engine. I'm tired of reinventing the 3D wheel. Here's one.Harvest-ts
Yet another platform for Harvest, now for web.Hate-UI
UI subsystem for the Hate framework.aoc2021
Advent of Code, 2021routing-xml-editor
An editor for routing.xml files for OsmAndbananu7.github.com
PagesQuantization
GUT assignment for "Visualization of Information" subject.livetrak-web
A web implementation of Zoom L-12 LiveTrak mixer for project playbackQuadTree
Exercise implementation of Surface Partitioning Quad Tree, and raycasts about it.OpenMOBA
Open Mech Online Battle Arena - 3D WebGL Multiplayer GameArduino
Hs86
x86 assembly parser and emulator written in Haskell. No, that's not useful by any stretch of imagination.minicraft-rs
Minicraft, now in Rustultimate_control
REaRiiR (Reverse Engineering and Rewriting it in Rust) of Presonus Universal Control softwareThermite
A database.LoveAndFun
Love2D projectsH99-solutions
My solutions to Haskell H-99 problem setContrlua
Distributed application framework written in Luapotato-empires
Potato Empires is a perfect information strategic game inspired by Hex Empire.Quies
Quies is a simple, low language that compiles to COGLWindow
A dead simple window class for toy OpenGL programs. Yes, for TOY programs, it's not meant for anything serious.Love Open Source and this site? Check out how you can help us