Gaze Tracking
This is a Python (2 and 3) library that provides a webcam-based eye tracking system. It gives you the exact position of the pupils and the gaze direction, in real time.
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Installation
Clone this project:
git clone https://github.com/antoinelame/GazeTracking.git
For Pip install
Install these dependencies (NumPy, OpenCV, Dlib):
pip install -r requirements.txt
The Dlib library has four primary prerequisites: Boost, Boost.Python, CMake and X11/XQuartx. If you doesn't have them, you can read this article to know how to easily install them.
For Anaconda install
Install these dependencies (NumPy, OpenCV, Dlib):
conda env create --file environment.yml
#After creating environment, activate it
conda activate GazeTracking
Verify Installation
Run the demo:
python example.py
Simple Demo
import cv2
from gaze_tracking import GazeTracking
gaze = GazeTracking()
webcam = cv2.VideoCapture(0)
while True:
_, frame = webcam.read()
gaze.refresh(frame)
new_frame = gaze.annotated_frame()
text = ""
if gaze.is_right():
text = "Looking right"
elif gaze.is_left():
text = "Looking left"
elif gaze.is_center():
text = "Looking center"
cv2.putText(new_frame, text, (60, 60), cv2.FONT_HERSHEY_DUPLEX, 2, (255, 0, 0), 2)
cv2.imshow("Demo", new_frame)
if cv2.waitKey(1) == 27:
break
Documentation
In the following examples, gaze
refers to an instance of the GazeTracking
class.
Refresh the frame
gaze.refresh(frame)
Pass the frame to analyze (numpy.ndarray). If you want to work with a video stream, you need to put this instruction in a loop, like the example above.
Position of the left pupil
gaze.pupil_left_coords()
Returns the coordinates (x,y) of the left pupil.
Position of the right pupil
gaze.pupil_right_coords()
Returns the coordinates (x,y) of the right pupil.
Looking to the left
gaze.is_left()
Returns True
if the user is looking to the left.
Looking to the right
gaze.is_right()
Returns True
if the user is looking to the right.
Looking at the center
gaze.is_center()
Returns True
if the user is looking at the center.
Horizontal direction of the gaze
ratio = gaze.horizontal_ratio()
Returns a number between 0.0 and 1.0 that indicates the horizontal direction of the gaze. The extreme right is 0.0, the center is 0.5 and the extreme left is 1.0.
Vertical direction of the gaze
ratio = gaze.vertical_ratio()
Returns a number between 0.0 and 1.0 that indicates the vertical direction of the gaze. The extreme top is 0.0, the center is 0.5 and the extreme bottom is 1.0.
Blinking
gaze.is_blinking()
Returns True
if the user's eyes are closed.
Webcam frame
frame = gaze.annotated_frame()
Returns the main frame with pupils highlighted.
You want to help?
Your suggestions, bugs reports and pull requests are welcome and appreciated. You can also starring βοΈ the project!
If the detection of your pupils is not completely optimal, you can send me a video sample of you looking in different directions. I would use it to improve the algorithm.
Licensing
This project is released by Antoine LamΓ© under the terms of the MIT Open Source License. View LICENSE for more information.