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gym-pcgrl
A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.Mario-AI-Framework
10th Anniversary Edition (Not endorsed by Nintendo)DeepTingle
A Deep NN used to generate stories which will tingle your butt.GraphDungeonGenerator
Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammarprocengine
ProcEngine is a step toward having a unified opensource library for different map generation techniques.marahel
Marahel (ProcEngine 2.0) is a step toward having a unified open source library for different map generation techniques.ETPKLDiv
An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.BitsyDO
A huge Bitsy Data set that can be used to train algorithms to generate Bitsy games.AmidosEngine
FlashPunk inspired game engine base on StarlingTalakat
A Bullet Hell Engine written in Typescriptjspunk
Javascript port for Flashpunkeveqt
a simple library to help with evolving equation treesMarioExperiments
Testing the new framework by generating scenes (Check: https://arxiv.org/pdf/1904.08972.pdf)MarioGenerator
[Deprecated] To be used to generate levels for infinite mario bros research (Check: https://github.com/amidos2006/MarioExperiments)ImitatingEvolution
Super-W-Hack
Repo for the Game Design classpcg_benchmark
A benchmark to test and compare your pcg algorithm against each otherCleanEmUp
Code for my Top Down Shooting gameSokobanGeneration
Testing the effect of using different ai agent on the generated content in the Map-ElitesWater-Effect-FlashPunk
It's some code for having water effect like the one in World of Goo in FlashPunk EngineCSquare
Repo for my released game C-Square (http://akhalifa.com/csquare/)PuzzleScriptGenerator-Python
Same puzzle script engine written in python with another engine to solve puzzles then generate level then generate rulestrollypants
A twitter bot for troll Ramsey NasserAutomatic-Game-Script-Generation
It's my master's thesis document and all related results with itBGG-Data-Analysis
Data dump from board game geek with some analysisAutoSokoban
Training AutoEncoder on Microban levels (small Sokoban levels created by David W. Skinner)Love Open Source and this site? Check out how you can help us