• Stars
    star
    210
  • Rank 186,772 (Top 4 %)
  • Language
    C#
  • License
    MIT License
  • Created over 7 years ago
  • Updated about 3 years ago

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Repository Details

A unity shader solution to generate footprint on thick snow surfaces.

DeepSnowFootprint

A unity shader solution to generate footprint on thick snow surfaces. Β  Need shader model 4 or up to support the hull/domain/geometry shaders.
Currently written for deferred shading path.
Unity Version: 5.5.1f1.

video

Features:

  • 1.Dynamic subdivide and displace the snow ground surface.
  • 2.Generate local UV coordinates to load detailed footprint's albedo and normal maps.
  • 3.The footprints generated before will gradully be refilled and disappear.

License

MIT