• Stars
    star
    192
  • Rank 202,019 (Top 4 %)
  • Language
    C++
  • License
    MIT License
  • Created over 8 years ago
  • Updated over 8 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Point Based Global Illumination

Point Based Global Illumination

Project made with Muhammad Daoud at the University of Luminy.

Features:

  • UV Unwrapper
  • Point based global illumination
  • PCF Shadow mapping
  • HDR, tone mapping & gamma correct pipeline
  • Cheap procedural sky

Setup:

Dependencies:

  • qt 5.4
  • glfw
  • glew

Require:

  • OpenGL 4.3

Compile:

  • Open /src/PBGI.pro with Qt Creator, setup the binary output to /release and compil it.