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unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.xgodot-vrm
Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.v-sekai-game
Open-source VR socialsgodot-whisper
An GDExtension addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple devices, and runs on a separate thread.godot-blender
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.TOOL_model_explorer
🌟 View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf.godot-usd
manuals
Manuals for V-SekaiGodot-MToon-Shader
Port of MToon to Godot Engineblender-skeletal-motion-animate
This plugin lets you re-target animations.cassie
Sketch complex curves and surfaces in VRthree-vrm-1-sandbox-mixamo
This is an example of reading the motion capture data from Mixamo and running it through three-vrm to create a virtual character.awesome-v-sekai
Awesome list of V-Sekai involved projectspreconditioner-for-cloth-and-deformable-body-simulation
Botao Wu, Zhendong Wang and Huamin Wang. 2022. A GPU-Based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simulation. ACM Transactions on Graphics (SIGGRAPH), vol. 41, no. 4, pp. 63:1--63:14iree.gd
Moved to https://github.com/iree-gd/iree.gdgodot-bvh
V-Sekai.blender-game-tools
A Blender addons repostory for V-Sekaiuro
Provides functionality needed to run your V-Sekai backend. It will serve custom game content, support content caching, and provide a user authentication systemgodot-goal-task-planner
godot-ufbx
avatar_vr_demo
Minimalist test project designed for tuning VR player controllers and avatar IKworld
godot-msdf-project
A project for Godot Engine to prototype multichannel signed distance fields (MSDF)godot-libsql
A custom Godot Engine module to use the sqlite relational databasegodot-point-cloud-multistroke-recognizer
godot-sentry-native
Godot C++ Custom Module to report crashes and errors to Sentry.ioTOOL_cloth_dynamics
godot_xr_vignette
XR Tunneling shader for Godot Enginegodot-gltf-sandbox
Godot gltf sandbox for extensionsgodot-spatial-audio-project
Open source project for testing spatial audio in games with Godot Enginegodot_motion_matching
Pre-release port of https://github.com/Remi123/MotionMatching to a C++ modulemvsqlite
Distributed, MVCC SQLite that runs on FoundationDB.godot-network-rollback
Fork of Snopek's Rollback Netcodeblog
Public media related to the V-Sekai communityvirtual_keyboard
A gdscript Godot Engine addon that lets you use a virtual keyboardgodot-matrix
Mirror of gitlab.com/vurpo/godot-matrix.emote_theme
Minimalist theme generator for the Godot Engine.godot_network_demo
Testbed project for experimenting with Godot 4's new built-in network replication stackgodot-blue-zinc-pelican-character-generator
ANIM_mmd_vrm_sample
A project for Godot Engine to test animation import from MMDgroups-gocd-pipelines
A repo for both build and export GOCD pipelines. To update: edit jsonnet/godot.jsonnet and run bin/generate.bat to regenerate the pipelines.shader-motion-navy-lead-ostrich
ShaderMotion is a format that stores the animation in video format. This already provides a good way to record motion, but we want the ability to play it back in Godot Engine onto a character.godot-hop-dance
lasso
A custom Godot Engine module designed to make the task of selecting objects in VR where they may be unevenly distributed in 3d space and the user may have bad aim or shaky hands much easier.vsk_avatar
vsk_avatar is a Godot Engine addon designed to provide a common V-Sekai interface to avatarsgroups_charts
A library of charts plotted in Control, 2D and 3D nodes to visualize general-purpose datasets for Godot Enginevsk_editor
Editor plugin for interfacing with the V-Sekai server for content uploadinggodot-cmark
Enables rich text labels with CommonMark support using the cmark librarygodot-modules-vrm
Godot 3.2 custom modules required for VRM support (requires git submodule update --init)line_renderer
A gdscript addon for Godot Enginet to render linesroot-motion-extractor
Custom post-import script functions and template for Godot for extracting specific root motion data from hips into skeletonxr-grid
V-Sekai.xr-grid is a VR interaction tooldeterminism_test
Test project for improving determinism of Godot's physics engine for purpose of improving state synchronisation.merge
Scripts for combining branches to create the Godot Groups branchsar1_debug_manager
A gdscript Godot Engine addon to manage debug messagesV-Sekai.blue-tin-fox-models
🦊 Blue Tin Fox Models: Get a collection of 3D characters, objects, lights & cameras for V-Sekai's block meshing setup! Perfect for game prototyping with open-source Blender .blend files.vsk_sdk
Collection of addons required for creating custom V-Sekai content in Godotmath_util
A Godot Engine gdscript addon to provide some missing math functionsgroups-engine-workspace
Share the V-Sekai changes to Godot Engine and our custom modulessar1_log_manager
A gdscript addon for Godot Engine to manage logging errorsgodot-skeleton-merge-tool
godot-double-precision-test
actor
Actor framework for Godotgodot-golang
godot_open_telemetry
vsk_ui_demo
Experimental testbed for revised UI.blender_shader_motion_devon
godot-htn-archived
tutorial-mesh-to-vrm
godot-csg-manifold
godot-flatbuffers
vsk_exporter_example_addon
An example of how to create a Godot plugin with callbacks to the VSKExporter for preprocessing exported content.godot-osc-archived
godot-3dc-sample
A project for Godot Engine to test GLTF2 3D commerence conformance.github
V-Sekai is a community-run, self-hostable virtual reality platform. It's free and open source.gd3to4
Python scripts to convert Godot 3.x code to Godot 4.x (currently master branch)shader-motion-video-to-anims
workflow-maroon-steel-cat
flux-config
A collection of flux configurations for deploying your V-Sekai Groups game server as well as the V-Sekai Uro backend.godot-mvsqlite
V-Sekai-faceless
A proof of concept open source driver for using VR controllers without an HMD. The goal is to guesstimate the position of the HMD based on the controller positions, so you can interact with the virtual world without needing to wear the HMD at all.vsk_importer_exporter
Addon for managing V-Sekai asset import and export pipelineavatar_collider_vr_demo
elixir-mvsqlite
A mvsqlite driver for ElixirV-Sekai.mediapipe-labeler
elixir-libgodot
vsk_map
Library for handling V-Sekai mapscassie-data
This repository contains the data from the CASSIE project, both raw data recorded directly from the VR sketching app, along with data that has been reformated and compacted for easier downstream analysis of the sketches.godot-shape-cast
A gdscript test project for shape castingsar1_console_manager
vsk_entities
Library for managing V-Sekai entity typessar1_vr_manager
Higher level interface to VR platformsvsk_vrm_avatar_tool
Tool to aid in conversion of VRM files into VSK-compatible avatarsworld_editor
The Godot Engine editor for the V-Sekai virtual worlds and socialsvsona-discord-bot
V-Sona is a discord bot for communicating server status and managing community rolesjavascript-archive
A custom Godot engine module using QuickJS to provide Javascript language supportV-Sekai.virtual_joystick_godot
A virtual joystick for touchscreens, for 3D games, with useful options.sample-webrtc-signaling
godot-motion-player
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