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gpu-allocator
π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure RustVolumetric-data-structures-for-real-time-ray-tracing
All documents related to my master thesishassle-rs
π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.vdb-rs
π¦ Rust crate for manipulating OpenVDB filesrspirv-reflect
π¦ Minimal SPIR-V reflection library.android-sdkmanager-rs
π€π¦ A rust native replacement for Android's `sdkmanager`opensource-ecosystem
Open-source tracking repository for Traverse Researchispc-downsampler
Image downsampler using a Lanczos filter implemented in ISPCogawa-rs
π¦ Rust crate for reading ogawa alembic cache dataNeuBTF
Neural Bidirectional Texture Function Compression and Renderingfidelityfx-rs
direct-storage-rs
tiny-ordered-float
Assessing-alternatives-to-SAH
Master thesis by Athos van Kralingen on alternatives to SAH for constructing Bounding Volume Hierarchiesamd-ext-d3d-rs
π¦ Rust bindings for AMD's DirectX12 RGP markersfresnel-coated-materials
adlx-rs
Bindings for AMD's Device Library eXtra (ADLX).resizinator
Simple tool for debugging issues with window resizing by spamming resize commands to a window.tileable-volume-noise
A Rust implementation of https://github.com/sebh/TileableVolumeNoisemitsuba-conda-docker
Dockerfiles to build Mitsuba with bindings to a python version installed with Conda.spirv-linker
saxaboom
Small helper library around the `metal_irconverter` to create metal shader libraries from DXIL files.Love Open Source and this site? Check out how you can help us