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Hazel
Hazel EngineSparky
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.Walnut
Walnut is a simple application framework for Vulkan and Dear ImGui appsOpenGL
OpenGL support library so you can just dive in and write OpenGL codeProjectTemplate
A little quick-start project template for C++ projects which utilise a Core/App project architectureRayTracing
YouTube ray tracing seriesHazel1HourGame
Flappy Bird clone made in a couple of hours for a video using a very primitive version of Hazel.Flappy
A clone of Flappy Bird made for desktop platforms using Java and OpenGL.ChernoCraft
A small Minecraft clone in C++.OneHourParticleSystem
Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3wWalnut-Chat
Some examples on how to use Valve's GameNetworkingSockets library for networking in C++ChernoChat
All of the code for the Cherno Chat project, as well as the code for the individual episodes.HazelAudio
Hazel Audio is an audio library designed for HazelCherno
The Cherno engine, for Ludum Dare.GameProgramming
The official Game Programming repository!WalnutAppTemplate
Walnut application template to easily make new Walnut appsHazelLua
Scripting submodule for HazelFlinty
Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.Genesis
Genesis is (basically) the first game I ever made - for Ludum Dare 24.DocumentationWebsite
Example documentation website with mdBookEventSystem
Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0JavaSerialization
Source code from my YouTube Serialization series: https://www.youtube.com/playlist?list=PLlrATfBNZ98cCfmH0xPebdVVMSYRQfyKiAnimatedSpriteCompression
Animated sprite compression format using delta encoding.SparkyTEST
The Sparky (working title) engine!LD32
Ludum Dare 32 game! (Working Title)Growth
My game for Ludum Dare 34!Shatter
Shatter, a game made by me within 48 hours for Ludum Dare 28!Beneath
Beneath, for Ludum Dare 29! Theme: Beneath the SurfaceEvacuate
Evacuate - my game for Ludum Dare 30. All content made within 48 hours.Love Open Source and this site? Check out how you can help us