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slimevr_pcb
A collection of PCBs designed for SlimeVR full-body trackersrules_pyo3
Bazel rules to build python extensions with Rust's PyO3 packageovr_overlay
Rust OpenVR bindings using an up-to-date OpenVR and autocxxrust-terrain-gen
A Rust project amenable to newcomers to the languagevscode-reorder-python-imports
Integrates reorder-python-imports with Visual Studio CodeBatlCaml
BatlCaml - An OCaml AI Programming Gamemakrl
makrl - modular algorithm kit for reinforcement learningPandoraGen
A custom terrain generator for Bukkit/Spigot Minecraft servers.MuxUnroll
An implementation of my Multiplexer Unrolling technique implemented on a LSTM in TensorFlow.ProjectMARS
An AI simulation to plan infrastructure for a growing human population.mujoco-rs
MuJoCo bindings for RustHungerGames
A Hunger Games minigame for Bukkit/Spigot Minecraft serversTerrainRenderDemo
A simple OpenGL ES 2.0 app for Android that randomly generates terrain and renders it.init.lua
My neovim configFacey
A Convolutional Autoencoder for Facial Reconstructionbevy_mtoon
MToon shader in bevy and rustSlimeVR-Tracker-Protocol
The UDP flatbuffer based protocol for SlimeVR trackersBuoySegmenter
Submission for BigRed // Hacks Data Science HackatonValueNoise
An implementation of a Value Noise generator in Java.ferrous_slimevr
A Rust implementation of SlimeVRslimevr-rust
A Rusty alternative to the SlimeVR serverGenSeg
Generalized, N-Order version of the SegNet Neural NetworkCVTracker
Video app that pivots to track the targetLove Open Source and this site? Check out how you can help us