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masterplan
MasterPlan is a project management software / visual idea board software. It attempts to be easy to use, lightweight, and fun.resolv
A Simple 2D Golang collision detection and resolution library for gamestetra3d
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.dngn
A Golang library for random map generation for games.ldtkgo
LDtk-Go is a loader for LDtk projects written in Golang.paths
paths is a pathfinding library written in Golang for use with games.cando
A simple Finite State Machine for Golang.tetraterm
TetraTerm is a terminal debugging and visualization app for Tetra3D applications.resound
Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.Grout
Grout is a manual window tiling script for Linux.gocoro
gocoro is a package for coroutines, implemented in Go.bdx
A cross-platform game engine for Blender 3DSolHelp
[ARCHIVED]ebitick
ebitick is a timer system for Ebitengine games.LearningGoGamedev
A learning resource for making games in Golangroutine
Routine is a Go package for running routines, primarily for game development.Pop-64-Example
A 3D Platformer test game for Godotmessages
Messages is a golang library tuned for gamedev for subscribing to and passing messages between relevant objects.tetra3d-quickstart
A quickstart project for use with Tetra3D.egpbc
egpbc is a gamepad constant library for Ebitengine games.LDJam46
A game that I started for LDJam46, which had the theme Keep It Alive.BDXHelper
A set of additional helper modules for BDX, the Blender-integrated LibGDX-powered open-source cross-platform 3D game engine.gooey
bdx_package.py
A distribution script for LibGDX-based applications.Scratchboard
A scratchboard.tetraflow
TetraFlow is a package to help create a simple game-engine-like flow for Tetra3D projects.Love Open Source and this site? Check out how you can help us