• Stars
    star
    2
  • Language
    C#
  • License
    GNU General Publi...
  • Created about 6 years ago
  • Updated over 5 years ago

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Repository Details

With the Node-based Dialogue Editor you can create a Dialogue Graph in Unity, in which you can build branching dialogue based on data (player choices and actions) through the use of a light scripting system that extends the concept of nodes.