• Stars
    star
    659
  • Rank 68,396 (Top 2 %)
  • Language
    Objective-C
  • License
    MIT License
  • Created over 4 years ago
  • Updated 4 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Execute Objective-C code as script. AST Interpreter. iOS hotfix SDK.

OCRunner QQ群: 860147790

中文介绍

相关文章

Wiki

Introduction

The work flow of using OCRunner to generate a patch

image

Responsibilities of all parties

  • oc2mangoLib is equivalent to a simple compiler, responsible for generating the abstract syntax tree.
  • ORPatchFile is responsible for serializing and deserializing the abstract syntax tree and determining whether the version is available.
  • PatchGenerator is responsible for integrating the functions of oc2mangoLib and ORPatchFile. (All the above tools are in the oc2mango project).
  • OCRunner is responsible for executing the abstract syntax tree.

Difference from other hotfix libraries

  • Use binary patch files. Increase security, reduce patch size, optimize startup time, and can be optimized in the PatchGenerator stage.

  • Custom Arm64 ABI (You can also choose to use libffi)

  • Complete Objective-C syntax support, but does not support pre-compilation and partial syntax.

Run patches locally using OCRunnerDemo

OCRunnerDemo can be used as a reference for the entire process.

You can't run it successlly with downloading zip file. You must using the below shell commands to tour OCRunnerDemo.

git clone --recursive https://github.com/SilverFruity/OCRunner.git

Cocoapods

pod 'OCRunner'      #Support all architectures, including libffi.a
# or
pod 'OCRunnerArm64' #Only supports arm64 and arm64e, does not include libffi.a

Download PatchGenerator

Unzip PatchGenerato.zip, then save PatchGenerator to /usr/local/bin/ or the project directory.

add Run Script of PatchGenerator

  1. Project Setting -> Build Phases -> click + in the upper left corner -> New Run Script Phase

  2. [Path to PatchGenerator file] -files [Objective-C source files or diretory] -refs [Objective-C header files or diretory] -output [Path to save the patch]

  3. for example: Run Script in OCRunnerDemo

    $SRCROOT/OCRunnerDemo/PatchGenerator -files $SRCROOT/OCRunnerDemo/ViewController1 -refs  $SRCROOT/OCRunnerDemo/Scripts.bundle -output $SRCROOT/OCRunnerDemo/binarypatch

Development environment: Execute patch file

  1. Add the generated patch file as a resource file to the project.

  2. Appdelegate.m

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
#if DEBUG
    NSString *patchFilePath = [[NSBundle mainBundle] pathForResource:@"PatchFileName" ofType:nil];
#else
   // download from server
#endif
    [ORInterpreter excuteBinaryPatchFile:patchFilePath];
    return YES;
}
  1. Every time you modify the file, remember to use Command+B, call Run Scrip to regenerate the patch file.

Online environment

  1. Upload the patch to the resource server.
  2. Download and save the patch file in the App.
  3. Use [ORInterpreter excuteBinaryPatchFile:PatchFilePath] to execute the patch.

Use introduction

Structure, Enum, Typedef

You can run the following code by modifying ViewController1 in OCRunnerDemo.

// A new type called dispatch_once_t will be added
typedef NSInteger dispatch_once_t;
// link NSLog
void NSLog(NSString *format, ...);

typedef enum: NSUInteger{
    UIControlEventTouchDown                                         = 1 <<  0,
    UIControlEventTouchDownRepeat                                   = 1 <<  1,
    UIControlEventTouchDragInside                                   = 1 <<  2,
    UIControlEventTouchDragOutside                                  = 1 <<  3,
    UIControlEventTouchDragEnter                                    = 1 <<  4
}UIControlEvents;

int main(){
    UIControlEvents events = UIControlEventTouchDown | UIControlEventTouchDownRepeat;
    if (events & UIControlEventTouchDown){
        NSLog(@"UIControlEventTouchDown");
    }
    NSLog(@"enum test: %lu",events);
    return events;
}
main();

Tips:

It is recommended to create a new file to place the above code, similar to the UIKitRefrence and GCDRefrence files in OCRunnerDemo, and then add the patch generation in the form of -links.

Use system built-in C functions

//you only need to add the C function declaration in Script.
//link NSLog
void NSLog(NSString *format, ...);

//then you can use it in Scrtips.
NSLog(@"test for link function %@", @"xixi");

You can run the code by changing the content of ViewController1 in OCRunnerDemo.

When you add this code in scripts. OCRunner will use ORSearchedFunction to search the pointer of function name. It's core is SymbolSearch (edit from fishhook).

If the searched result of function name is NULL,OCRunner will notice you in console like this:

|----------------------------------------------|
|❕you need add ⬇️ code in the application file |
|----------------------------------------------|
[ORSystemFunctionTable reg:@"dispatch_source_set_timer" pointer:&dispatch_source_set_timer];

Fix Objective-C 's object (class) method and add attributes

If you want to fix a method, you can reimplement the method without implementing other methods.

@interface ORTestClassProperty:NSObject
@property (nonatomic,copy)NSString *strTypeProperty;
@property (nonatomic,weak)id weakObjectProperty;
@end
@implementation ORTestClassProperty
- (void)otherMethod{
    self.strTypeProperty = @"Mango";
}
- (NSString *)testObjectPropertyTest{
  	[self ORGtestObjectPropertyTest] // Add'ORG' before the method name to call the original method
    [self otherMethod];
    return self.strTypeProperty;
}
@end

Use of Block and solve circular references

__weak id object = [NSObject new];
// Minimal block
void (^a)(void) = ^{
    int b = 0;
};
a();

Use GCD

Its essence is Use system built-in C functions. It is added through the GCDRefrences file in OCRunnerDemo. The GCD related function declaration and typedef are all included in it.

For Example:

// link dispatch_sync
void dispatch_sync(dispatch_queue_t queue, dispatch_block_t block);
void main(){
  dispatch_queue_t queue = dispatch_queue_create("com.plliang19.mango",DISPATCH_QUEUE_SERIAL);
	dispatch_async(queue, ^{
   	completion(@"success");
	});
}
main();

Use inline functions, precompiled functions

// Inline function: just add a global function in the patch, such as `CGRectMake` in UIKitRefrences
CGRect CGRectMake(CGFloat x, CGFloat y, CGFloat width, CGFloat height)
{
  CGRect rect;
  rect.origin.x = x; rect.origin.y = y;
  rect.size.width = width; rect.size.height = height;
  return rect;
}
// Pre-compiled function: you need to add the following code in the App
[[MFScopeChain top] setValue:[MFValue valueWithBlock:^void(dispatch_once_t *onceTokenPtr,
                                                                  dispatch_block_t _Nullable handler){
        dispatch_once(onceTokenPtr,handler);
    }] withIndentifier:@"dispatch_once"];

How to determine if source files are included in a patch

image

Performance Testing

Loading time

2

Execution speed and memory usage

Device: iPhone SE2 , iOS 14.2, Xcode 12.1.

Take the classic Fibonacci sequence function as an example, find the test result of the value of the 25th term

JSPatch

  • Execution time, the average time is 0.169s

  • Memory usage has been stable at around 12MB

OCRunner

  • Execution time, the average time is 1.05s

  • Memory usage, peak value is about 60MB

Mango

  • Execution time, the average time is 2.38s

  • The memory usage continues to rise, reaching about 350MB at the highest point.

  • When testing with recursive functions, the performance of OCRunner is 1/5 times JSPatch's, and is 2.5 times Mango's.
  • OCRunner's patch loading speed is about 20 times + that of Mango, and this value increases as the patch size increases. and the result of JSPatch is unknown.
  • Regarding the memory usage of recursive method calls, there is currently a problem of excessive usage. When finding the 30th item of the Fibonacci sequence, Mango will burst the memory, and the peak memory usage of OCRunner is about 600MB.

Current problems

  1. Pointer and multiplication sign identification conflicts, derived problems: type conversion, etc.
  2. Not support static、inline function declaration
  3. Not support C array declaration: type a[]、type a[2]、value = { 0 , 0 , 0 , 0 }
  4. Not support '->' operation symbol...
  5. Not support fix C function

Support grammar

  1. Class declaration and implementation, support Category
  2. Protocol
  3. Block
  4. struct、enum、typedef
  5. Use function declarations to link system function pointers
  6. Global function
  7. Multi-parameter call (methods and functions)
  8. *& (Pointer operation)
  9. Variable static keyword
  10. NSArray: @[value1, value2],NSDictionary: @{ key: value }, NSNumer: @(value)
  11. NSArray, NSDictionary value and assignment syntax: id value = a[var]; a[var] = value;
  12. Operator, except for'->' all have been implemented

etc.

Thanks for