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TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3Dslot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.smmalloc
Blazing fast memory allocator designed for video gamesecs
Thoughts about entity-component-systemZmeya
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applicationsGoofy
Goofy - Realtime DXT1/ETC1 encoderQuaternions-Revisited
Sample code for a 'Quaternions revisited' article from GPU Pro 5Sandworm
Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.GpuZen2
Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'z8
Z8 : fantasy 8-bit systemNinja-Ripper-Maya-Importer-
Ninja Ripper Importer for Autodesk Mayatony-mc-mapface-fuse
A cool-headed display transform - ported to DaVinci ResolveFastFiberIdea
StaticVector
sm_hash_map
AimExplorer
Aim Acceleration Explorer in FPS gamesDxtSplitter
RobloxAvatarExporter
FixMultimonWindows
ECalc
Expression Calculator (Similar to Far Manager plugin)DominantColorsExtractor
Sputnik
GitCheatSheet
BuildConfigurationTool
AT-Linker
sergeymakeev.github.io
github pagesExcaliburHash
XMQ_Client
Example of XMQ client.MOD_XMQ
Custom extension for XMPP protocol to provide message broker features.Love Open Source and this site? Check out how you can help us