• Stars
    star
    357
  • Rank 119,149 (Top 3 %)
  • Language
    C++
  • License
    GNU General Publi...
  • Created about 6 years ago
  • Updated 4 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

A fork of Wraith Archon, the Call of Duty Asset Extractor

Releases License Discord

Greyhound is an asset extractor various titles running on the IW Engine (primarily Call of Duty games), and is based off the famous Wraith Archon that was originally developed by DTZxPorter. Greyhound's aim is to provide people access to assets from the games for various purposes including working mods such custom zombie maps or weapon mods, 3D Art, and thumbnails for content creation.

For detailed information such as game support, settings, FAQs, etc. please refer to the wiki: Wiki Work is being done to populate the wiki with information and tutorials so stay tuned!

For more support you can hop into our Discord: https://discord.gg/RyqyThu

Ricochet Info

Ricochet means we can no longer export from in-game, Parasyte is now required that works with Greyhound to allow exporting from newer titles:

https://wiki.codmods.com/docs/parasyte/index

Requirements

  • Windows 10 x64 or above (Windows 7/8/8.1 should work, but are untested)
  • Microsoft Visual Studio 2017 Runtime (x86 and x64)
  • Official copies of the games (only the latest copies from official distributors are tested)

The following tools/plugins are required/recommended for some assets/games:

Links:

License/Disclaimer

Greyhound, like Wraith Archon and the WraithX Library, is licensed under the General Public License 3.0, you are free to use Greyhound, both it and its source code, under the terms of the GPL. Greyhound is distributed in the hope it will be useful to, but it comes WITHOUT ANY WARRANTY, without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, see the LICENSE file for more information.

This repo is in no shape or form associated (apart from being a fork of course) with DTZxPorter or Activision and the developers. These tools are developed to allow users access to assets for use in other Call of Duty SDKs (such as the Black Ops III Mod Tools) and for use in 3D art such as YouTube thumbnails, etc. The assets extracted by these tools are property of their respective owners and what you do with the assets is your own responsbility.

Greyhound is distributed with an automatic updater that will check for updates each time the application is launched by requesting the releases data via the Github API. If you do not wish for Greyhound to check for updates you can simply delete the Greyhound Updater executable.

Credits/Contributors

  • Scobalula - Developer/Maintainer/Research
  • Blakintosh - MWR Material Support
  • Eric Maynard - Help on BOCW from ModelGetter, ZM Hashes for BOCW Base
  • DTZxPorter - Original Developer of the entire Wraith Project, Game Research
  • ID-Daemon - Game Research

If you use Greyhound in any of your projects, it would be highly appreciated if you credit the people/parties listed in the Credits list.

More Repositories

1

Husky

Call of Duty BSP Extractor
C#
97
star
2

GameImageUtil

A tool to work with Call of Duty images for Mod Tools
C#
58
star
3

Cerberus-Repo

Cal of Duty: Black Ops II/III GSC/CSC Decompiler
C
52
star
4

Tyrant

Tyrant - RE Engine Asset Extractor
C#
36
star
5

Cordycep

A tool that utilizes modified game executables to load fast files.
C++
31
star
6

GreyhoundPackageIndex

Package Index Lists for Greyhound
C#
19
star
7

ModernModellingWarfare

A tool to export operators/weapons from CoD: MW/WZ for use in renders/modding.
C#
18
star
8

cod-mods-wiki

A wiki dedicated to providing technical and general purpose information on Call of Duty Modding with a focus on the Black Ops III Mod Tools.
CSS
15
star
9

ModelMerger

Simple tool to merge models together
C#
13
star
10

pskMaya

PSK Maya Importer
Python
12
star
11

Bo3Mutators

A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.
Lua
10
star
12

CASCLib.NET

A wrapper around Ladislav Zezula's CASC Library for .NET
C++
8
star
13

s2_ff_killer

A tool to decrypt Call of Duty: World War II's Fast Files.
C
8
star
14

Mecha

A fork of Wraith Cyborg, the Call of Duty: Online Asset Exporter
C++
8
star
15

cod-modding-wiki

My CoD Modding Wikis for tutorials and more
7
star
16

Bo3InGameSettings

An in-game settings menu for Bo3 that opens when the game starts.
Lua
7
star
17

HydraX

An asset decompiler for Call of Duty Black Ops III Mod Tools.
C#
7
star
18

Bo3MWStyleScope

A shader for Black Ops III that mimics MW's zoom scope shader.
HLSL
7
star
19

Rottweiler

The last version of Rottweiler made for extracting audio from Call of Duty fast files.
C#
7
star
20

T7MTEnhancements

My set of enhancements for the Black Ops III Mod Tools.
C
7
star
21

Bo3Bloodsplatter

A script to apply bloodsplatter on guns when AI receives damage.
GSC
6
star
22

Bo3OnScreenRainDrops

On-Screen Rain Drops for Call of Duty: Black Ops III
GSC
6
star
23

CallOfFile

A .NET Library that allows reading and writing of Call of Duty's XMODEL/XANIM files.
C#
6
star
24

Zeus

A tool to convert Black Ops III Mod Tools' D3DBSP Files to XModel/OBJ.
C++
6
star
25

SunSh1n3

An LVI Editor for Call of Duty: Black Ops III
6
star
26

Cast.NET

A .NET Library for reading and writing Cast files.
C#
6
star
27

SEModelViewer

A tool that allows you to view SEModel files.
C#
6
star
28

BorkLib

My utility libraries for various languages. Powered by doggos.
C#
5
star
29

SEAnimMerger

A tool to merge SEAnim files together.
C#
5
star
30

ShibaInu

A weapon file converter for Call of Duty Mod Tools.
C#
5
star
31

exportxbin

A tool to convert Call of Duty XBIN/EXPORT files to and from each other.
C
5
star
32

Aether

A tool to convert environment maps to and from different formats.
C++
5
star
33

PhilLibX

My .NET Utility Library
C#
5
star
34

GDTExtractor

A tool to extract assets in a Call of Duty: Black Ops III GDT to a folder for distruction.
C#
3
star
35

Bo3CWStyleItemDrops

Call of Duty: Black Ops III Cold War style item drops for Custom Zombies.
GSC
3
star
36

Prism

An API for handling application updates.
3
star
37

SExCoD

A tool to convert between SE and CoD format.
C#
3
star
38

HydraX-Original

The very first version of HydraX I made. For preservation.
C#
2
star
39

Harmony

A tool that allows editing of Call of Duty: Black Ops III Sound Aliases in-game in real time.
C#
2
star
40

IWAkimboPatcher

A tool to patch Akimbo SEAnim's from non-Treyarch Call of Duty Titles by renaming joints to disallow animations affecting other joints and to allow for separate weapon models.
C#
2
star
41

NevisX

A tool for syncing weapon changes with Black Ops III.
C#
1
star