Awesome Game design list
A list of publicly available Game design documents that I have found interesting. (Ok... the list is slowly evolving. The main focus will still be game design materials, but will also include additional cool tools at the end)
I do not own any of these documents. If there are any copyrighted materials, they belong to the original authors.
Enjoy.
Contents:
Game Design Document:
Design tools
Development:
Finished games GDDs:
- Monaco
- Rockstar games GTA
- Condor's Diablo 1
- Original Deus Ex
- Irrational Games (now Ghoststory Games) Bioshok
- Id Doom
- Laisure Suit Larry 5
- Frontier Pharmacist
- Shape up or Slip out
- The sky above, the sky below
- Love for sail!
- Leisure Suit Larry's Casino
- Prince of Persia 2
- Burnt out cop
- Grim Fandango
Templates and examples:
Learning materials:
Postmortems:
(The following list is taken directly from www.pixelprospector.com Their website is currently only visible in the WaybackMachine archives, thats why I am posting it here)
Indie Postmortems
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Aaaaa! — A Reckless Disregard for Gravity (Dejobaan Games) [2010]
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Airscape: The Fall of Gravity (Daniel West) [2015]
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AI War (Arcen Games) [2013]
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Amnesia: A Machine for Pigs (The Chinese Room) [2014]
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Anomaly Warzone Earth (11 Bit Studios) [2013]
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Another World / Out Of This World [VIDEO] (Eric Chahi) [2011]
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Armadillo Run (Peter Stock) [2006]
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BIT.TRIP BEAT (Gaijin Games) [2009]
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Cinders (Moacube) [2013]
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Cogmind (Grid Sage Games) [2015]
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Cogs (Lazy 8 Studios) [2009]
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Darwinia (introversion) [2009]
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Dead Nation (Housemarque) [2012]
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Droplitz (Blitz Games) [2010]
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Dust: An Elysian Tail (Humble Hearts) [2012]
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Eets (Klei Entertainment) [2006]
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Ethan: Meteor Hunter (Seaven Studio) [2013]
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Explosionade (Mommy’s Best Games) [2011]
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Fez [VIDEO] (Polytron) [2012]
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Forge (Dark Vale Games) [2012]
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Frozen Synapse (Mode 7 Games) [2012]
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Gemini Rue (Joshua Nuernberger) [2011]
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Gish (Chronic Logic) [2004]
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Goat Simulator (Armin Ibrisagic) [2015]
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Guacamelee! (DrinkBox Studios) [2013]
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Gun Godz (Vlambeer) [2012]
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Guns Of Icarus (Muse Games) [2011]
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Halfway (Robotality) [2015]
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Hell Yeah! (Arkedo) [2012]
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Heroki (Michael Balm) [2015]
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Hydro Thunder Hurricane (Vector Unit) [2010]
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Igneous (Going Down In Flames) [2010]
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INK (ZackBellGames) [2015]
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Intrusion 2 [VIDEO] (Aleksey Abramenko) [2013]
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Jetpack Joyride [VIDEO] (Halfbrick Studios) [2012]
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Lume (State of Play) [2012]
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Monsters (Probably) Stole My Princess (Mediatonic) [2011]
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Natural Selection 2 (Unknown Worlds Entertainment) [2013]
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Never Alone (Upper One Games / E-Line Media) [2015]
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Next Penelope (Aurelien Regard) [2015]
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Nub’s Adventure (Maximilian Csuk) [2015]
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NyxQuest: Kindred Spirits (Over the Top Games) [2010]
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Octodad (Octodad Team) [2011]
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Outland (Housemarque) [2012]
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Out There (Mi-Clos) [2015]
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Pixeljunk 4am (Q-Games) [2013]
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Ray Ardent: Science Ninja (Ninja Robot Dinosaur) [2011]
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Video (Housemarque) [2015]
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RoboBlitz (Naked Sky Entertainment) [2007]
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Recettear (Carpe Fulgur) [2011]
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Super Meat Boy (Team Meat) [2011]
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Schizoid (Torpex Games) [2008]
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SpaceChem (Zachtronics Industries) [2012]
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Speedrunner HD [VIDEO] (Casper Van Est) [2013]
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Splosion Man (Twisted Pixel) [2009]
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Super Win The Game (Minor Key Games) [2014]
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Swords & Soldiers (Ronimo Games) [2009]
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The Adventures Of Shuggy (Smudged Cat Games) [2011]
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The Binding of Isaac (Edmund McMillen and Florian Himsl) [2012]
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The Blackwell Convergence (Wadjet Eye) [2009]
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The Graveyard (Tale of Tales) [2008]
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The Path (Tale of Tales) [2010]
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Trine (Frozenbyte) [2010]
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Trino (Trinoteam) [2009]
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Weapon of Choice (Mommy’s Best Games) [2009]
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Vessel (Overbyte) [2014]
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Wik & The Fable Of Souls (Reflexive) [2005]
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Zack Zero (Crocodile Entertainment) [2012]
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Zeno Clash (ACE Team) [2009]
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Humble Indie Bundle [VIDEO] [2011]
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Humble Indie Bundle (Indiegames Blog) [2011]
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Humble Indie Bundle (Joystiq) [2011]
Ludum Dare Game Jam Postmortems
- Infographic: Game Jam Postmortems – What Went Wrong/Right (McFunkyPants) [2011]
- Infographic: Game Jam Postmortem Survey (McFunkyPants) [2011]
- Ludum Dare Postmortems (Ludum Dare) [various years]
AAA Studios Postmortems
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Age of Empires II: Age of Kings (Ensemble Studio) [2000]
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A Boy and His Blob (WayForward) [2010]
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Black & White (Lionhead Studio) [2001]
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Baldur’s Gate II (BioWare) [2001]
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Baldur’s Gate: Enhanced Edition (Overhaul Games) [2013]
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Bejeweled [VIDEO] (Jason Kapalka) [2011]
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Bionic Commando Rearmed (Capcom/GRIN) [2009]
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BioShock (2K Boston/2K Australia) [2008]
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Brutal Legend (Double Fine) [2010]
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Crackdown (Realtime Worlds) [2009]
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Crash Bandicoot (Naughty Dog) [2011]
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Darkest of Days (8Monkey) [2009]
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Deadliest Warrior (Pipeworks Software) [2010]
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Deadly Premonition (Access Games) [2015]
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Deus Ex (Ion Storm) [2000]
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Diablo II (Blizzard) [2000]
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DOOM [VIDEO] (Tom Hall, John Romero) [2011]
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Elite [VIDEO] (David Braben) [2011]
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Fallout [VIDEO] (Timothy Cain, Obsidian Entertainment) [2012]
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Fallout Tactics (Micro Forte) [2001]
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Gauntlet [VIDEO] (Ed Logg) [2012]
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GoldenEye 007 [VIDEO] (Martin Hollis) [2012]
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Galactic Civilizations (Stardock Entertainment) [2003]
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Galactic Civilizations 2: Dread Lords (Stardock Entertainment) [2006]
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God of War: Ascension (Sony Santa Monica) [2013]
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Harvest Moon [VIDEO] (Yasuhiro Wada) [2012]
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Hydro Thunder Hurricane (Vector Unit) [2010]
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Indigo Prophecy (Quantic Dream) [2006]
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Jak and Daxter: the Precursor Legacy (Naughty Dog) [2002]
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Kingdoms of Amalur: Reckoning (Big Huge Games / 38 Studios) [2013]
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Magicka (Arrowhead Game Studios) [2011]
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Maniac Mansion [VIDEO] (Ron Gilbert, Double Fine Productions) [2011]
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Marble Madness [VIDEO] (Mark Cerny) [2011]
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Matt Hazard: Blood Bath and Beyond (Vicious Cycle) [2010]
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Myth: The Fallen Lords (Bungie) [1998]
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Neverwinter Nights (Bioware) [2002]
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No One Lives Forever (Monolith) [2001]
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Okamiden (Capcom) [2011]
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Operation Flashpoint (Bohemia Interactive Studios) [2001]
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Pac-Man [VIDEO] (Toru Iwatani, Namco) [2011]
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Pittfall [VIDEO] (David Crane) [2011]
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Populous [VIDEO] (Peter Molyneux, Lionhead Studios) [2011]
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Prince of Persia [VIDEO] (Jordan Mechner) [2011]
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Project Gotham Racing 3 (Bizarre Creations) [2005]
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Ratchet & Clank (Insomniac Games) [2003]
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Ratchet & Clank Future: Tools of Destruction (Insomniac Games) [2008]
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Rainbow Six (Red Storm Entertainment) [2000]
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Renegade Ops (Avalanche Studios) [2012]
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Resident Evil 4 (Capcom) [2013]
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Sins Of A Solar Empire (Stardock Entertainment) [2012]
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Spider-Man (Treyarch) [2013]
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Splinter Cell (Ubisoft) [2003]
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Super Monkey Ball 2 (Sega/Other Ocean) [2010]
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System Shock 2 (Irrational Games) [1999]
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The World Ends With You (Square Enix) [2009]
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TRON 2.0 (Monolith) [2003]
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Tomb Raider: Underworld (Crystal Dynamics) [2009]
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Ty the Tasmanian Tiger 2 (Krome Studios) [2005]
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Raid on Bungeling Bay [VIDEO] (Will Wright) [2011]
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Star Wars Rogue Leader: Rogue Squadron II (Factor 5) [2002]
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Thief: The Dark Project (Looking Glass Studios) [1999]
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Ultima: Online [VIDEO] (Raph Koster, Rich Vogel, Starr M. Long) [2012]
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Uncharted: Drake’s Fortune (Naughty Dog) [2008]
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Uncharted: Golden Abyss (Sony Bend Studios) [2012]
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Unreal Tournament (Epic Games) [2000]
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Vampire: The Masquerade — Redemption (Nihilistic Software) [2000]
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Wild 9 (Shiny Entertainment) [2000]
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WipEout Pure (SCEE) [2005]
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Zoo Tycoon 2: Marine Mania (Blue Fang) [2007]
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Video Games Turn 25: A Historical Perspective and Vision for the Future (Satoru Iwata, Nintendo) [2011]
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What Went Wrong? Learning From Past Postmortems (Gamasutra Special) [2009]
Postmortems Videos
GDC Postmortems - Youtube playlist collection of GDC Postmortems
GDD Creation Tools
Dundoc - Avenge your Game Idea and Plunge into the Future Gaming Portal Design your game idea the right way Nuclino - A lightweight and collaborative wiki for all your team's knowledge, docs, and notes.
Game design tools
Arrow - Arrow is a handy, free, open-source and feature-rich tool to design game narrative, develop text-adventures, or create any other kind of nonlinear interactive storytelling document.
Game development
3D Math Primer for Grapgics and Game Development - Comprehensive book on math related to game development (Simply an amazing book about teaching math used in game development in a nice and easy manner) now for Free! COLLISION DETECTION by Jeff Thompson - This book explains the algorithms behind those collisions using basic shapes like circles, rectangles, and lines so you can implement them into your own projects.
"Alternative" engines
Bevy - Free, Rust, game engine - Quote from site: A refreshingly simple data-driven game engine built in Rust Free and Open Source Forever!
Contribute
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