R3nzSkin
Announcement
I am currently continuing my military service, and as the place where I am serving is a border region, updates may be delayed or may not arrive.
R3nzSkin
is an internal skin changer for League of Legends.
- Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game.
- Automatic skin database update.
- Support for spectator mode.
- Change skins anytime and unlimited times in a single game.
- Supports all popular languages ββin the world.
- In-game configuration with ImGui.
- JSON based configuration saving & loading
Building
- Clone the source with
git clone --recursive https://github.com/R3nzTheCodeGOD/R3nzSkin.git
- Build in Visual Studio 2019/2022 with configuration "Your Region - x64"
Usage
- Compile source or download a compiled version.
- Use
R3nzSkin_Injector.exe
or inject the built DLL into the game yourself.- Administrator privilege may be needed if the injector failed to inject the DLL.
- League client can crash if
R3nzSkin
is injected before being in the game.- A workaround is to not inject until you are in the game (you will need to be fast to not disrupt the game).
- Press Insert to bring up the menu.
- Select the skin for you, your teammates, enemies, and wards.
Further optimizations
If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings.
Credits
This program is an improved and updated version of the B3akers/LeagueSkinChanger project.