• Stars
    star
    311
  • Rank 134,521 (Top 3 %)
  • Language
    Go
  • License
    Apache License 2.0
  • Created about 5 years ago
  • Updated 4 months ago

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Repository Details

Thundernetes makes it easy to run your game servers on Kubernetes

e2e unit-tests Software License GitHub release CodeQL

Thundernetes

Thundernetes makes it easy to run your game servers on Kubernetes.

ℹī¸ Description

Thundernetes is a project originating from the Azure PlayFab Multiplayer Servers team and other teams in Azure/XBOX that enables you to run both Windows and Linux game servers on your Kubernetes cluster. Thundernetes can be useful in the following scenarios:

  • host your game servers on a Kubernetes cluster, either on a public cloud provider or on-premise and allow your users to connect from everywhere
  • pre-warm game servers so that they are ready to accept players within seconds, when the game is about to start
  • as part of your iterative development process, you can use Thundernetes locally to test your game server code

Thundernetes offers:

📚 Documentation

Check đŸ”Ĩour websiteđŸ”Ĩ for more information.

đŸ“Ļ Video presentation

Check out our video presentation for GDC 2022!

What is Project Thundernetes? How Kubernetes Helps Games Scale

đŸ’Ŧ❓Feedback - Community

As mentioned, Thundernetes is in beta stage. If you find a bug or have a feature request, please file an issue here and we will try to get back to you as soon as possible. You can also reach us directly on Game Dev server on Discord.

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