• Stars
    star
    1
  • Language
    C++
  • Created over 5 years ago
  • Updated over 1 year ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

A game of CC3k, consists of a board 79 columns wide and 30 rows high (5 rows are reserved for displaying information). Game play is as follows: The player character moves through a dungeon and slays enemies and collects treasure until reaching the end of the dungeon (where the end of the dungeon is the 5th floor). A dungeon consists of different floors which consist of chambers connected with passages. In our simplification, each floor will always consist of the same 5 chambers connected in the exact same way. CC3k differs from other rogue-likes in a significant way: it does not update the terminal/window in real-time but rather redraws all elements every turn (e.g. after every command). Many early rogue-likes were programmed in a similar fashion to CC3k.