Norbyte's Baldur's Gate 3 Script Extender
The Script Extender adds Lua/Osiris scripting support to the game. API Documentation
Configuration
The following configuration variables can be set in the ScriptExtenderSettings.json
file:
Variable | Type | Description |
---|---|---|
CreateConsole | Boolean | Creates a console window that logs extender internals. Mainly useful for debugging. |
EnableLogging | Boolean | Enable logging of Osiris activity (rule evaluation, queries, etc.) to a log file. |
LogRuntime | Boolean | Log extender console and script output to a log file. |
LogCompile | Boolean | Log Osiris story compilation to a log file. |
LogFailedCompile | Boolean | Log errors during Osiris story compilation to a log file. |
LogDirectory | String | Directory where the generated Osiris logs will be stored. Default is My Documents\OsirisLogs |
EnableExtensions | Boolean | Make the Osiris extension functionality available ingame or in the editor. |
SendCrashReports | Boolean | Upload minidumps to the crash report collection server after a game crash. |
DumpNetworkStrings | Boolean | Dumps the NetworkFixedString table to LogDirectory . Mainly useful for debugging desync issues. |
DeveloperMode | Boolean | Enables various debug functionality for development purposes. |
DisableModValidation | Boolean | Disable module hashing when loading modules. |
EnableAchievements | Boolean | Re-enable achievements for modded games. |
EnableDebugger | Boolean | Enables the Osiris debugger interface |
DebuggerPort | Integer | Port number the Osiris debugger will listen on (default 9999) |
EnableLuaDebugger | Boolean | Enables the Lua debugger interface |
LuaDebuggerPort | Integer | Port number the Lua debugger will listen on (default 9998) |