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NeverSink-Filter
This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.FilterBlade-Public-Assets
Contains public custom files, such as extra hover descriptions for items listed on FilterBlade.-DEPRECATED-NeverSink-EconomyUpdated-SC-Filter
This is the SOFTCORE economy-updated version of my filter. It's based on the stable version, but is auto-updated with cutting-edge economy information (which are analyzed, postprocessed and run through several algorithms) every 4 hours.VS-Code-PoE-Filter-Markup-Extension
This is a small visual studio code extension that provides markup for the Path of Exile .filter language.Filter-Precursors
The filter precursors are the "source code" version of NeverSink's filter. They're written in a custom domain language and needs to be compiled with the FilterPolishZ project to create all filter variations.NotepadPP-PoE-Filter-Markup-Language
A small markup language for PoE filter editing. Includes a dark and a bright style.Filter-ItemEconomyAspects
Collection of Files used to provide meta-information about certain Path of Exile unique, divination cards and other tierlists.DiscordBot-FilterBlade
A tiny bot for the filterblade discord support channels to auto-address concerns.-DEPRECATED-NeverSink-EconomyUpdated-HC-Filter
This is the HARDCORE economy-updated version of my filter. It's based on the stable version, but is auto-updated with cutting-edge economy information (which are analyzed, postprocessed and run through several algorithms) every 4 hours.PrototypingLab
Some years ago, I've designed a little project, that allows to quickly test out scripts in a WPF environment, that also auto-generates UI, times functions etc. I mainly use it to solve https://projecteuler.net/ tasks, but it's also useful to quickly test out different ideas in C#Minigame-AegisSquad
Learning unity. Playable first version of a mini-game prototype: equip your little squad with weapons, pick synergizing abilities and upgrades and defened against a horde of monstersVS-Code-FilterBlade-Markup-Extension
www.filterblade.xyz relies on a domain language (.option) file to generate the overview, customize and lootsimulator screen. This language provides basic syntax highlight support for visual studio codeLove Open Source and this site? Check out how you can help us