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n8ao
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.N8GI
A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control.havokDemo
theIsland
A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented with post-processing based water, screen-space ambient occlusion, and crepuscular lighting.caustics
voxelGI
Realtime voxel global illumination in WebGL.ssao
Cool demo.diamonds
nektoFlare
A beautiful and performant lens flare.rugpull
From RAGs to riches. A simple library for RAG visualization.city
A procedurally generated city that dynamically creates a road network and then populates the surrounding area with buildings. Pedestrians and cars then intelligently traverse the roads and sidewalks. Dynamic clouds, glowing windows, dynamic shadows, and baked ambient occlusion make the city feel all the better to explore.mnistLatentSpace
Explore the wonderful word of the MNIST latent space!subsurfaceScatteringMat
2dgi
2-dimensional global illumination.Modol
The future of templating.galaxyThing
Galaxy.potatoz2
Who thought that potatoz could take over the world? This one cat did. Take the role of Bonnie, starting as a single cat in her owner’s front yard, gradually building a potato empire, first by taking over the backyard, then with other cats, and finally by taking over the world. Play now, and start the potatopocalypse.fogEditor
An interactive program that allows the user to experiment with raymarched volumetric fog, which is generated frame-by-frame using fractal noise.sdfGI
theRitual
slicer
goodGodRays
sdfReflections
The future is now.catCreator
Uses PCA (Principal Component Analysis) to explore the latent space of an autoencoder trained on thousands of images of cats.proceduralWorld
Procedural terrain generation. As of now, the terrain looks like a golf course.minecraftClone
A raytraced minecraft clone that uses a 3D DDA voxel intersection algorithm to render and edit a 3d world, complete with multiple block types, ambient occlusion, water, and shadows.ssgi
Screen space global illumination (wip)germCity
A to-be simulation of a outbreak in a city (based off COVID-19).machinelearning
Here I try to implement various machine learning algorithms.theOffice
Corporate dystopia haha.BoombaZoomba
A fun fight game with stick figure rag dolls.weirdTerrain
walkingAI
It's an AI... that sort of walks.beSoMusical
Online music lesson planning.qformula
Quadratic Formula Explanation.terrainzjs
2d terrain generation in JavaScript with custom biomes and colorationdiamond
trazenlae
A asynchronous web tool for easy rendering of language translations.strangeSand
It's been far too long.marchingcubeseditor
Unoptimized marching cubes editor.N8Bench
30 questions to tell the smart LLMs from the dumb.Chatbot-Libraries
Cool Chatbot functions and a sample bot.shadowsYay
Yay shadows.rectLightShadow
DecisionTree
A Java class to create interactive yes-no "Choose Your Own Adventure" stories.2dlights
SDF-Accelerated Raymarching for Multiple Shadow-Casting 2D Lights.randomPhysics
Idk its kinda cool.eternal-void
zappers
A meh-looking arcade shooter space thing.rectAreaLightShadow
ssProject
A museum 3d model for a social studies project.lil-chess
A short & brief (and nearly complete) implementation of chess - Now with AI!ashley-gram
Photonic
A tile-based sandbox game where you try and light up the world (work in progress)fallingmountain.github.io
safeQuerySelector
A typescript querySelector that can be used for static client side apps to get elements via querySelector, that you know exist. (Without strict null checks).villageSandbox
A game about steampunk robots on prehistoric islands. Don't ask. No official title.Rangz
socialsimulator
A simulation of the social interactions between people.pathfindingai
A small game based off pathfinding AI and it's numerous uses.ross-gram
NEAT
An implementation of NEAT. More work on API to be done soon.cody-void
server-test
lucasGram
NeuralNets
My fledgling attempts at neural networks. Currently contains: Feedforward Neural Nets (No Backpropagation Yet)mini-galaga
clock
A basic clock drawn on the canvas.architectai
A genetic algorithm evolves taller and taller structures.finnigansWakeGen
potatoz
A fast-paced clicker game about turning the world into potatoz.genAbstractArt
A small abstract art generator using perlin noise.voidSwarmer
heightmap13k
Getting prepped.statica.js
Static types in Javascriptdae-gram
SYNTH-8
An open-source voice-enabled chatbot. Many features will come soon.cache.js
Cached functions.record
Immutable objects with WITH functions in JS.fakecats
Cats generated by autoencoder. Not amazing, not horrible.pixl
A DSL for creating pixel art on the web.maskBlur
For a drei thingwordvectors
hadley-gram
blog
JSObject
A completely dynamic Map in C#, able to store all types except functions.fmait
An asynchronous, concurrent library for creating efficient, easy-to-understand promise pipelines.menorah-man
overloadPlus
True plus operator overloading in JS.goo-sim
A goo simulator - fun to spend hours moving the goo aroundmission
irises
I used tensorflow.js to train a simple feedforward neural net to recognize irises based of a list of features. A classic machine learning "hello world".warriorsdontcry
cookie-test
3dwebsite
A three dimensional portfolio. It looks pretty good.mom-gram
mnistClassifier
A quick classifier made with tensorflow.js & the mnist dataset.sir-model
dualDuel
New first-person melee combat game I am working on.david-gram
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