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botw-tools
Some datamining stuff for The Legend of Zelda: Breath of the WildGYTB
Super simple custom badge homebrew for the 3DS home menu.botw-object-map
A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-mapmusenet-midi
A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/pokered-self-replicator
A save file for Pokemon Red and Blue that can clone itself into other copies of the game that it communicates with via Game Link Cable.botw-waypoint-map
Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.playcoin
Allows modifying the 3DS Play Coin counter, for Ninjhax/3dsx users.pokestadium-ace
Notes and code related to getting arbitrary code execution on Pokemon Stadium for the N64.obj2mc
Converts a 3d model from .obj format into the json form recognized by Minecraft.extdata_dump
totk-tools
paper-mario-randomizer
Randomizes items and loading zones in Paper Mario for the Nintendo 64.zelda64-heapviz
A Lua script for Bizhawk to display info on heap contents for Ocarina of Time and Majora's Mask.pokespaceworld-ace
Rough notes on ACE in the Spaceworld 1997 demo of Pokemon Gold.homestuck-ruffle-tester
For testing how well Ruffle currently emulates Homestuck flashes. Automatically uses the latest ruffle release via CDN.pokegold-ace
Work from 2017 on Remote Code Execution in Pokemon Gold. Apparently functional, but unfortunately poorly documented.andrewhussie
z_majora-data-RCS-git
pokecrystal-ace
Work from 2018 on Remote Code Execution in Pokemon Crystal. The RCE itself works, but the project built around it was never completed.mrcheeze.github.io
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