• Stars
    star
    106
  • Rank 324,400 (Top 7 %)
  • Language
    C#
  • Created over 4 years ago
  • Updated over 4 years ago

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Repository Details

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.