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bytemuck
A crate for mucking around with piles of bytestinyvec
Just, really the littlest Vec you could need. So smol.wide
A crate to help you go wide. By which I mean use SIMD stuff.beryllium
An opinionated set of high level wrappers for the `fermium` SDL2 bindings.fermium
An easy to build and use set of SDL2 bindings.safe_arch
Exposes arch-specific intrinsics as safe function (via cfg).bitfrob
Helps you frob those bitsphosphorus
gl.xml parser / GL bindings generatorgba-from-scratch
How to program for the GBA, from scratchzstring
Zero-terminated string types for FFI.rusty-xinput
Safe dynamic loading of xinputgl33
Rust bindings to OpenGL 3.3utf16_lit
Lets you make utf16 literals in rust.chlorine
Just the C types for `no_std`, but builds faster.pack1
Byte array newtypes of various primitive types.randomize
Minimal randomization library.magnesium
A minimal XML iterator.gl46
Rust bindings to OpenGL 4.6 (plus some extensions)vkvk
A vulkan library.sdl3-sys-rs
yacurses
yet another curses libdice-bot-rs
A Discord bot for rolling dicedmgrs
Dot-matrix Game: Rusty Stylegba-from-scratch-rs
GBA From Scratch With Rustgamecrab
A Game Boy (Color) emulator project written in Rust.sharecart1000-rs
A sharecart1000 library for rustgba-img-convert
An image converter program for making GBA compatible datapng_filters
PNG filtering related functionslawrencium
Bindings to a very limited subset of the Win32 API.gba-compression
Pure Rust implementations of the compression/decompression routines used by the GBArpgsanta_2022
Lokathor's RPG Santa entry for 2022bracer
Macros to help write ARM assemblyuwu
OwOgles30
Rust bindings for GLES 3.0imagine
Barebones image opening library.hektor
Math librarychromium
Helps add some stability to your metal!yagbas
Yet Another Game Boy Assemblerpixel_formats
Types for various pixel formats.tagged_bytes
const_parse
Provides `const fn` for parsing values. Currently, only `u128` is supported.kpasim
Yet another game boy emulator, the world will never have enough.flerovium
Experiments with Gameboy stuffaeabi_fns
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