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leysourceengineclient
A source engine network client implementation based on some of my reversing work from 2016 with basic functionality ( joining servers, talking, receiving/sending voicedata etc. ). Made this & reversed netchan to learn about Sources networking.LeySourceEngineProxyServ
Ley Proxy Servers for Source engine servers - Zyre. Think of cloudflare but for source engine and with geo-cast based server ping enhancing for free. I've created this tool to A. protect my servers by hiding their real IP entirely. The only visible IPs will be the node IPs. And B. to artifically enhance the ping on the server list of source servers to get more players to join. Unlike anycast this does not have any costs besides your server costs. It avoids duplicates by only letting the location geographically closest (latitude, longtitude) respond to the user. This could potencially be enhanced by using e.g. automatic detection of nodes being down/up or automatic IP switching combined with GSLT to basically make your servers non ddosable.mpbomberman_racket
A functional programming based Multiplayer Bomberman in Racket (LISP Dialect)Nikyuria
Last cheat I made, used to work for most source games ( including CSGO )DoGUI
Hello DoGUI: (not yet completed) Bloat-free Graphical User interface for C++ with minimal dependencies and a sleek default designdie_awesomium
A dummy dll which replaces awesomium, might work for multiple Awesomium versionsleyrat
A sleek remote administration toolgmodluacompiler
A Lua Compiler for Garry's Mod using its Lua API to compile Lua to Lua BCSRCT
This project allows remotely managing your source engine server. It's also really old. The key features are a good UI design and minimalism. Don't have any screenshots left though.Unreal-Engine-Piano
A simple UE project which allows you to play on your real life MIDI keyboard and have the input show up ingame as seen here https://www.youtube.com/watch?v=aT09uXPYmsQULX_LeySQL
Extends the ULX library, and gives it the ability to communicate with a MySQL database using prepared queries etc.ULX_LeySQL_Web
A website for ULX_LeySQL which shows how to interpret the data from LeySQL.Flowstream
A source engine cheat which I created before I made Nikyurialeyject
Part of NikyuriaGmodSleekLevelSystem
Sleek Level System - one of my addons from ~2013, very barebones imoleysteaminvitespam
A steam invite & chat spammerkatazuro
A lua injector for Garry's Mod which allows you to run lua code on servers which normally prevent clients from running lua. Also very old.legacyLeyAC
Abandoned clientside AntiCheat from ~2012~2014 which was the market leaderSynchronicity
This is a Garry's Mod module which adds bindings to the lua menu state to enable cheaters to cheat in a state where clientside state anticheats can't see them. Also really old...gm_cwin
A module which allows manipulating windows using gmodmentranium
My first project ever made in C++. I was ~14~15 at the time. The code smells really bad, because I did not know how to properly compile/include files in C++ back theneasyrender
A setup for easy rendering for your games n shitgmodluaproxyd
An attempt of doing a gmod lua proxy, differentley. No, it does not work out of box.QtSimplePiano
apperently some Piano in Qt I made forever ago, found it on my disk earlierlac
A serverside A Garry's Mod Module for an old AntiCheat of mine - Hooks into the receiving of queried cvar information & the receiving of net_StringCmd commands from the clients.Love Open Source and this site? Check out how you can help us