• Stars
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    4
  • Rank 3,304,323 (Top 66 %)
  • Language
    C#
  • License
    MIT License
  • Created about 5 years ago
  • Updated about 4 years ago

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Repository Details

This is a patterned library of frequently used functions in Unity.

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μœ λ‹ˆν‹° ECS 곡뢀 λͺ©μ μš© μ €μž₯μ†Œμž…λ‹ˆλ‹€.
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Unity_JenkinsBuilder

μ  ν‚¨μŠ€μ—μ„œ μ‹€ν–‰ν•˜λŠ” μœ λ‹ˆν‹° λΉŒλ“œ μŠ€ν¬λ¦½νŠΈμž…λ‹ˆλ‹€.
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UnityLibrary

이 ν”„λ‘œμ νŠΈλŠ” μœ μ§€λ³΄μˆ˜λ₯Ό ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. Unity_GetComponentAttribute, Unity_Pattern, Unity_UIFramework둜 μͺΌκ°œμ Έμ„œ κ΄€λ¦¬λ©λ‹ˆλ‹€.
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Unity_GetComponentAttribute

Implemented Unity's GetComponent as an Attribute.
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Unity_Generic_ObjectPooling

μœ λ‹ˆν‹°μ—μ„œ μ‚¬μš©ν•˜λŠ” μ œλ„€λ¦­ 였브젝트 풀링 μ½”λ“œμž…λ‹ˆλ‹€.
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SheetParser

(Google Spread Sheet or MS Excel) "Sheet" to Game Table "Parser".
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Unity_UIFramework

Unity UGUI based UI Framework.
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8

Unity_PrefabSpawner

μœ λ‹ˆν‹°μ—μ„œ Awake, Enable λ“±μ˜ νŠΉμ • 이벀트 μ‹œ ν”„λ¦¬νŒΉμ„ μŠ€ν°ν•˜λŠ” μ½”λ“œμ˜ μ˜ˆμ‹œ ν”„λ‘œμ νŠΈμž…λ‹ˆλ‹€. β€»Odin Inspectorκ°€ λ°˜λ“œμ‹œ ν•„μš”ν•©λ‹ˆλ‹€.
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Unity_ObserverPattern

μœ λ‹ˆν‹°μ—μ„œ μ˜΅μ €λ²„ νŒ¨ν„΄μ„ μ‰½κ²Œ μ‚¬μš©ν•˜λŠ” μ½”λ“œμž…λ‹ˆλ‹€.
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Unity_PlayerPrefsExtension

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Unity_UnitTestTester

μœ λ‹ˆν‹° νŒ¨ν‚€μ§€μ˜ μœ λ‹› ν…ŒμŠ€νŠΈλ₯Ό λŒ€μ‹  μ‹€ν–‰ν•΄μ£ΌλŠ” μœ λ‹ˆν‹° ν”„λ‘œμ νŠΈμž…λ‹ˆλ‹€.
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Unity_ExecuterList

μœ λ‹ˆν‹° μΈμŠ€νŽ™ν„°μ—μ„œ 객체화 된 κΈ°λŠ₯을 μ„ΈνŒ…ν•  수 μžˆλŠ” Listμž…λ‹ˆλ‹€. β€»Odin Inspectorκ°€ λ°˜λ“œμ‹œ ν•„μš”ν•©λ‹ˆλ‹€.
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