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g3log
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.StopWatch
Timing utility, wraps C++11 std::chrono in an easy to use StopWatch utilityg3sinks
sinks to g3loggerlock-free-wait-free-circularfifo
concurrent
Concurrent wrapper for "any" object. All calls to the public API of the object are executed asynchronously in FIFO order.active-object
Active Object snippets with C++11, C++03 and C++/QtStringFix
C++ helper for string manipulation (trim, to_lower, split, explode etc...)blog_linkedlist_vs_vector
Code snippets from: http://kjellkod.wordpress.com/2012/02/25/why-you-should-never-ever-ever-use-linked-list-in-your-code-again/Q
Collection of public domain queue's by KjellKodGo2Log
Go (golang.org) port/spin-off of KjellKod's G3Log (cpp). G2Log is similar to G3log in that it is an easy to use asynchronous, "crash safe" logger.blog_sutter_concurrent
Concurrent wrapped object.JuceApp
microLog
Single header logger; three log level thresholds, to tune verbosity on a global and local level.QSPMC----draft-do-not-use
g2log
g2log exported from bitbucketg3log_example_integration
Example project of how to integrate with g3logLove Open Source and this site? Check out how you can help us