• Stars
    star
    683
  • Rank 66,158 (Top 2 %)
  • Language
    C
  • Created almost 8 years ago
  • Updated about 2 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

OpenGL-Registry

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

This site contains the API and Extension registries for the OpenGL family APIs - OpenGL, OpenGL ES, and OpenGL SC. It includes API specifications; specifications of Khronos- and vendor-approved extensions; header files corresponding to the specifications; the XML API Registry defining each API; and related tools and scripts.

It does not contain the OpenGL and OpenGL ES Reference Pages, which are in the KhronosGroup/OpenGL-Refpages repository.

If you want to add an extension specification to the Registry, correct an existing specification, request allocation of enumerants and other controlled resources in the OpenGL / GLX / WGL namespaces, or otherwise change the Registry, propose a pull request against the OpenGL-Registry repository and adding the appropriate extension specifications, making changes to the appropriate XML file, etc. Note that any changes you propose to reserved values in the registry are not official until your pull request is accepted into the main branch.

Feel free to post issues on the repository if itโ€™s unclear how to do something you need to with extensions, or if you find any problems.

Please Donโ€™t File API And GLSL Bugs Here!

The OpenGL-Registry repository isnโ€™t the right place to report problems with the OpenGL and OpenGL ES API and Shading Language Specifications.

For API (both core and extension) issues, please use the issue tracker in the https://github.com/KhronosGroup/OpenGL-API repository.

For Shading Language (both core and extension) issues, please use the issue tracker in the https://github.com/KhronosGroup/OpenGL-GLSL repository.

Please tag your issues with [OpenGL] or [OpenGL ES] in the title, if they are specific to that API and/or Shading Language.

Reporting problems with the registry itself, including missing or badly formed extension documents, headers, or XML files, should be done using the OpenGL-Registry issue tracker.

Defining New Extensions

To create a new extension specification, take these steps:

  • Request one or more blocks of unused enumerants for GL, GLX, or WGL depending on the needs of your extension, by adding the reservation(s) to the end of gl.xml, glx.xml, and/or wgl.xml.

  • Once the pull request modifying the XML files is accepted into main, you have control of those enumerant blocks.

  • Create an extension specification, following the model of existing vendor specifications under extensions/vendor/ .

  • Obtain whatever degree of review, implementation, and signoff you need from affected parties before declaring the extension complete.

  • Add the extension specification under extensions/vendor/extension .

  • Modify extensions/registry.py to include the extension, using the next free ARB, GL, and/or ES extension numbers (depending on which API the extension is defined for). Execute the python script nextfree.py in the extensions/ directory to find the next free numbers.

  • Once registry.py is updated, 'make' in extensions/ to update the PHP include files which are used to show an index of extensions on the registry website. This requires GNU make and Python 3.

  • Add the extension number(s) to the extension specification in the 'Number' block.

  • Add the extension interfaces and enumerant assignments to xml/gl.xml, glx.xml, and/or wgl.xml following existing examples. Verify that the relevant extension headers are generated with the correct interfaces by running 'make' in xml/. This requires the lxml Python module.

  • Once the pull request adding the extension specification and modifying registry.py is accepted, your extension is registered.

There are some documents under the docs/ directory describing some of the processes for making extensions, but they are largely out of date. They may be updated or removed over time:

Repository Contents

  • ABI - OpenGL ABI for Linux

  • api - Header files for all APIs

    • api/ES - Headers for OpenGL ES

    • api/GL - Headers for OpenGL

    • api/SC - Headers for OpenGL SC

    • Note that the OpenGL ES and OpenGL SC headers all depend on the shared khrplatform.h This file is maintained in the EGL Registry.

  • docs - Miscellaneous documentation on creating extensions, mostly out of date.

  • extensions - Extension specifications for all APIs

    • extensions/registry.py - combined extension registry for all APIs

    • extensions/makeindex.py - create HTML extension indices from registry.py

  • index_{es,gl,sc}.php - Index files for the website, linking to specifications, headers, and extensions relevant to each API

  • specs - API and Shading Language Specifications for all APIs

    • specs/es - OpenGL ES Specifications

    • specs/gl - OpenGL Specifications

    • specs/sc - OpenGL SC Specifications

  • xml - XML API Registry and related tools

There Sure Is A Lot Of Stuff In Here!

Yes, there sure is. The specs/ directory contains over 125 MB of PDFs, including the latest specs for each version of OpenGL and OpenGL ES. While this may be somewhat distressing to people who just want to add a single extension, due to the repository download time, the primary purpose of this repository is to be the backing store for the web registry on khronos.org. Fortunately git is very efficient, so once youโ€™ve done the initial repository clone, updates will be small and quick.

More Repositories

1

glTF

glTF โ€“ Runtime 3D Asset Delivery
HTML
7,152
star
2

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
Objective-C++
4,788
star
3

Vulkan-Samples

One stop solution for all Vulkan samples
C++
4,176
star
4

glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
C++
3,009
star
5

Vulkan-Hpp

Open-Source Vulkan C++ API
C++
2,691
star
6

WebGL

The Official Khronos WebGL Repository
HTML
2,637
star
7

glTF-Sample-Models

glTF Sample Models
Mathematica
2,593
star
8

Vulkan-Docs

The Vulkan API Specification and related tools
JavaScript
2,527
star
9

UnityGLTF

Runtime glTF 2.0 Loader for Unity3D
C#
1,818
star
10

SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL
1,748
star
11

Vulkan-Guide

One stop shop for getting started with the Vulkan API
Makefile
1,586
star
12

glTF-Blender-IO

Blender glTF 2.0 importer and exporter
Python
1,488
star
13

glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL
JavaScript
1,084
star
14

SPIRV-Tools

C++
1,071
star
15

glTF-Tutorials

glTF Tutorials
Python
951
star
16

KTX-Software

KTX (Khronos Texture) Library and Tools
C++
866
star
17

Vulkan-Headers

Vulkan header files and API registry
C++
838
star
18

glTF-Blender-Exporter

Moved to https://github.com/KhronosGroup/glTF-Blender-IO.
Python
836
star
19

Vulkan-ValidationLayers

Vulkan Validation Layers (VVL)
C++
739
star
20

Khronosdotorg

Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
HTML
716
star
21

OpenXR-SDK

Generated headers and sources for OpenXR loader.
C++
688
star
22

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
C
665
star
23

OpenCOLLADA

C++
652
star
24

OpenCL-Headers

Khronos OpenCL-Headers
C
620
star
25

OpenCL-SDK

OpenCL SDK
C++
539
star
26

OpenXR-SDK-Source

Sources for OpenXR loader, basic API layers, and example code.
Python
518
star
27

SyclParallelSTL

Open Source Parallel STL implementation
C++
515
star
28

Vulkan-Loader

Vulkan Loader
C
508
star
29

COLLADA2GLTF

COLLADA to glTF converter
C++
499
star
30

VK-GL-CTS

Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
C++
464
star
31

Vulkan-Samples-Deprecated

Vulkan sample code
454
star
32

SPIRV-LLVM-Translator

A tool and a library for bi-directional translation between SPIR-V and LLVM IR
LLVM
422
star
33

Vulkan-LoaderAndValidationLayers

**Deprecated repository** for Vulkan loader and validation layers
C++
414
star
34

OpenGL-Refpages

OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org
HTML
392
star
35

OpenCL-CLHPP

Khronos OpenCL-CLHPP
C++
329
star
36

glTF-Validator

Tool to validate glTF assets.
Dart
321
star
37

OpenCL-Docs

OpenCL API, OpenCL C, Extensions, SPIR-V Environment Specs, Ref page, and C++ for OpenCL doc sources.
Python
296
star
38

OpenCL-Guide

A guide to help developers get up and running quickly with the OpenCL programming framework
CMake
295
star
39

GLSL

GLSL Shading Language Issue Tracker
282
star
40

Vulkan-Tools

Vulkan Utilities and Tools
C++
270
star
41

SPIRV-LLVM

This project is no longer active. Please join us at
C++
259
star
42

SPIRV-Headers

SPIRV-Headers
C++
229
star
43

OpenCL-ICD-Loader

The OpenCL ICD Loader project.
C
226
star
44

NNEF-Tools

The NNEF Tools repository contains tools to generate and consume NNEF documents
Python
220
star
45

ANARI-SDK

ANARI Software Development Kit (SDK)
C++
207
star
46

WebGLDeveloperTools

JavaScript
200
star
47

glTF-CSharp-Loader

C# Reference Loader for glTF
C#
193
star
48

SPIR

C++
178
star
49

glTF-Asset-Generator

Tool for generating various glTF assets for importer validation
C#
160
star
50

OpenCL-CTS

The OpenCL Conformance Tests
C++
149
star
51

Vulkan-Ecosystem

Public repository for Vulkan Ecosystem issues
134
star
52

WebGLNext-Proposals

Proposals for the design of the WebGL Next API.
WebIDL
132
star
53

OpenXR-Docs

OpenXR Specification sources and related material
Python
128
star
54

Vulkan-ExtensionLayer

Layer providing Vulkan features when native support is unavailable
C
128
star
55

SYCL-Docs

SYCL Open Source Specification
JavaScript
114
star
56

libclcxx

OpenCL specific C++ libraries implemented in C++ for OpenCL kernel language published in releases of OpenCL-Docs
109
star
57

SPIRV-Registry

SPIR-V specs
HTML
108
star
58

SPIRV-Guide

One stop shop for getting started with SPIR-V.
104
star
59

OpenCL-Registry

OpenCL API and Extension Registry.
HTML
100
star
60

openvx-samples

OpenVX Samples to use with any conformant implementation of OpenVX
C++
99
star
61

Vulkan-MemoryModel

Vulkan Memory Model
C++
98
star
62

3D-Formats-Guidelines

Guidelines for artists and developers using Khronos Group 3D formats.
98
star
63

EGL-Registry

EGL API and Extension Registry
HTML
98
star
64

glTF-IBL-Sampler

Sampler to create the glTF sample environments
C++
89
star
65

LLVM-SPIRV-Backend

An LLVM backend generating SPIR-V binary.
86
star
66

Vulkan-Profiles

Vulkan Profiles Tools
C++
84
star
67

glTF-External-Reference

glTF Experience Format (glXF)
73
star
68

Basis-Universal-Transcoders

A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.
WebAssembly
72
star
69

Vulkan-Samples-Assets

Vulkan Samples Assets
72
star
70

KTX-Specification

KTX file format source
CSS
70
star
71

OpenXR-Registry

Registry of OpenXR Specifications and related material
HTML
70
star
72

glTF-Sample-Environments

glTF sample environments for the glTF Sample Viewer
Batchfile
68
star
73

glTF-Project-Explorer

Tool to provide a filterable registry of glTF community projects.
TypeScript
67
star
74

3DC-Asset-Creation

Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce
Shell
66
star
75

SYCL-CTS

SYCL Conformance Tests
C++
61
star
76

OpenXR-CTS

Conformance test suite for OpenXR
C++
56
star
77

Vulkan-Utility-Libraries

Utility libraries for Vulkan developers
C++
55
star
78

siggraph2012course

Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL
HTML
53
star
79

WebCL

The Official Khronos WebCL Repository
HTML
50
star
80

ToneMapping

A collection of tone mappers for the display of 3D graphics
JavaScript
47
star
81

OpenVX-Registry

OpenVX API and Extension Registry.
HTML
44
star
82

SPIR-Tools

SPIR-Tools
C
44
star
83

Vulkan-Portability

40
star
84

OpenXR-Hpp

Open-Source OpenXR C++ language projection
C++
40
star
85

OpenCL-CXX

OpenCL C++ Kernel Language Spec sources.
TeX
39
star
86

webcl-validator

WebCL Validator
C++
38
star
87

DataFormat

Khronos Data Format Specification
C
36
star
88

OpenCL-TTL

Tensor Tiling Library
C
33
star
89

OpenXR-Tutorials

OpenXR Tutorials [Work in progress, do not use to study OpenXR yet]
C++
32
star
90

WebGLPerf

WebGL performance regression tests
HTML
32
star
91

COLLADA-CTS

Welcome to the COLLADA Conformance Test Suite
Python
32
star
92

ANARI-Docs

ANARI Documentation
JavaScript
30
star
93

glTF-Compressonator

Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Universal Formats, Transcoders, and Supercompression
C++
30
star
94

Education-Forum

content to support educators developing courses on Khronos technologies
29
star
95

khronosgroup.github.io

Visit https://github.khronos.org for a directory of all our GitHub Repositories
HTML
27
star
96

SPIRV-Visualizer

Client side only Javascript to visualize a SPIR-V Module binary
JavaScript
26
star
97

OpenVG-Docs

OpenVG Specification source
C
25
star
98

Vulkan-Site

Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more
JavaScript
25
star
99

glTF-Generator-Registry

An open registry of tools that create glTF assets.
25
star
100

SYCL_Reference

SYCL Reference Manual
C++
25
star