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UnityWebGL-LoadingTest
Unity WebGL platform and version comparisons with a lot of nice extrasunity-ui-extensions
pulling daily from bitbucket repoNetworkBenchmarkDotNet
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)Unity-Net-Core-Networking-Sockets
NetCoreServer Client implementation for UnityENetUnityMobile
Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environmentadaptingGravityUnity3D
Discontinued - A small library for gravity that adapts to the ground normal the player is standing onCsvCharacterExtractor
Find all unique characters of a csv sorted by their columnsEditorAudioUtils
Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurableNotepadPP-SolarizeShaderTheme
Shader syntax highlighting for Unity shaders in Notepad++PartyBalance
A small unity game using the wii balance board (with Wii Balance Walker) in combintion with the microphoneMortar-Mortar-GGJ2020
Inverse Jenga with sticky physicsRectTransformAnchorConstraint
This is a quick and dirty proof of concept to hook rect transform to one anotherSeleniumLoadingTracker
Track loading times with appearance of divsMicroBenchmarksDotNet
C# Benchmarks for a better understanding of performance costUnityAlembicSpawningError
Showing off a problem with Instantiating Alembics in (windows) buildsupptime
📈 Uptime monitor and status page for Johannes Deml, powered by @upptimeAlembicInterpolationBug
OneMillionScriptableObjects
1 Million ScriptableObjects to evaluate performance implications of many tiny filesUnity-ios-touch-input-stuttering
Bug report for frame jumps and frame freezes on ios with simple touch inputLove Open Source and this site? Check out how you can help us