• Stars
    star
    40
  • Rank 680,660 (Top 14 %)
  • Language ShaderLab
  • License
    MIT License
  • Created almost 7 years ago
  • Updated over 4 years ago

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Repository Details

Collection of fractal types and coloring methods all in pixel shaders.

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Soap-Bubble

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Dissolve-Shader

A simple dissolve shader with edge colors using noise textures.
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Unity-Platformer-Controller

A Complete Platformer Controller For Unity
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Procedural-Skybox

Procedural skybox shader with horizon line. Best for stylized games.
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Camouflage-Shader

Camo surface shader made in unity with support for camo map.
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Splines

Simple Quadratic/Cubic curve implementations in Unity.
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Procedural-Toon-Shader

Procedural toon shader using animation curves.
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Background-Terrain-Shader

A vertex shader for background terrain based on noise.
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Noise-Displacement

A noise-based displacement shader that gives you some funky effects.
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Music-Video-Generator

FFMPEG/Python script to generate cover art videos for songs and albums
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Recycle-Bin

Advanced editor scripting in Unity - custom recycle bin.
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ShaderExporter

Editor tool for exporting renders of procedural pixels shaders using ShaderGUI in Unity.
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Unity-Camera-cutout

A Cutout FX for unity.
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8Bit-Filter

A simple 8Bit Postprocess filter made with round()
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Sorting-Algorithms

Common sorting algorithms in C#.
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PoolArray

A custom array-like data structure that loops back to the beggining once filled.
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Cel-Shading

Solid cel shader based on ShaderX3.
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OpenGL-Sandbox

OpenGL general purpose renderer written in C# using OpenTK
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Raymarching-Sandbox

Bunch of raymarching techniques.
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DirectX-Engine

A barebones 3D engine made with Direct3D and C++
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Knots

Parametric knots generated and triangulated in Unity.
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Lorenz-System

Lorenz System/Attractor implemented as a histogram in C# .Net.
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Voxelizer

A vertex shader rounding 'voxelizer'
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Triplanar-Mapping

Triplanar and Hexaplanar mapping in Unity.
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planetgen

Procedural lowpoly planet experiment
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Buddhabrot

C# .Net Buddhabrot renderer
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Music-Hoarders-Bot

Discord bot written in python for the music hoarders server.
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webglrenderer

Website to display WebGL shaders (made for my fractal demos).
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rockgendemo

WebGL demo for my Low Poly Rock Generator asset in the unity asset store.
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Peanut-Shader-Engine

Lightweight C++/DX11 pixel shader renderer.
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Complex-Numbers

Complex number implementation in C#.
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Polar-Extrusion

Texture extrusion shader made using polar coordinates.
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Mobius-Strip

Mobius Strip rendering in Unity.
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Spline-Drawer

C++ desktop program to render splines. Made with TIGR.
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Reddit-Downloader

Tiny program to download images and gifs from subreddits.
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Caesar-Cipher

WinForms app to encrypt and decrypt plaintext using a caesar cipher.
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Graham-Scan

Algorithm for computing the convex hull of a set of 2D points.
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Lissajous-Curve

Simple Lissajous Curve renderer/generator in Python using matplotlib
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