ARK-Server-Tools
Dockerize ARK managed withYou can use this image in order to start an ARK-Server for either public or private sessions.
The Server itself is managable by ARK-Server-Tools.
Tags
This image always installs the latest version of ARK-Server currently avaialable.
Thus, the tags are reffering to the ARK-Server-Tools version which is used by the corresponding image.
Usage
⚠️ Windows / WSL Notice ⚠️
Mount the container volumes directly inside WSL's filesystem. Mounting them inside a filesystem managed by Windows causes the installation to be painfully slow or even get stuck.
Startup your ARK-Server
Basic configuration
The basic configuration of your server is done by using environment variables when starting the container:
Variable | Default value | Explanation |
---|---|---|
SESSION_NAME | Dockerized ARK Server by github.com/hermsi1337 | The name of your ARK-session which is visible in game when searching for servers |
SERVER_MAP | TheIsland | Desired map you want to play |
SERVER_PASSWORD | YouShallNotPass | Server password which is required to join your session. (overwrite with empty string if you want to disable password authentication) |
ADMIN_PASSWORD | Th155houldD3f1n3tlyB3Chang3d | Admin-password in order to access the admin console of ARK |
MAX_PLAYERS | 20 | Maximum number of players to join your session |
UPDATE_ON_START | false | Whether you want to update the ARK-server upon startup or not |
BACKUP_ON_STOP | false | Create a backup before gracefully stopping the ARK-server |
PRE_UPDATE_BACKUP | true | Create a backup before updating ARK-server |
WARN_ON_STOP | true | Broadcast a warning upon graceful shutdown |
ENABLE_CROSSPLAY | false | Enable crossplay. When enabled battleye should be disabled as it likes to disconnect epic players |
DISABLE_BATTLEYE | false | Disable Battleye protection |
ARK_SERVER_VOLUME | /app | Path where the server-files are stored |
GAME_CLIENT_PORT | 7777 | Exposed game-client port |
UDP_SOCKET_PORT | 7778 | Raw UDP socket port (always Game client port +1) |
RCON_PORT | 27020 | Exposed RCON port |
SERVER_LIST_PORT | 27015 | Exposed server-list port |
GAME_MOD_IDS | empty |
Additional game-mods you want to install, seperated by comma. (e.g. GAME_MOD_IDS=487516323,487516324,487516325) |
Get things runnning
docker-run
I personally prefer docker-compose
but for those of you, who want to run their own ARK-server without any "zip and zap", here you go:
# You may want to change SESSION_NAME, ADMIN_PASSWORD or host-volume
$ docker run -d --name="ark_server" --restart=always -v "${HOME}/ark-server:/app" -e SESSION_NAME="Awesome ARK is awesome" -e ADMIN_PASSWORD="FooB4r" hermsi/ark-server:latest
docker-compose
In order to startup your own ARK-server with docker-compose
- which I personally preffer over a simple docker run
- you may adapt the following docker-compose.yml
:
version: '3'
services:
server:
restart: always
container_name: ark_server
image: hermsi/ark-server:latest
volumes:
- ${HOME}/ark-server:/app
- ${HOME}/ark-server-backups:/home/steam/ARK-Backups
environment:
- SESSION_NAME=${SESSION_NAME}
- SERVER_MAP=${SERVER_MAP}
- SERVER_PASSWORD=${SERVER_PASSWORD}
- ADMIN_PASSWORD=${ADMIN_PASSWORD}
- MAX_PLAYERS=${MAX_PLAYERS}
- UPDATE_ON_START=${UPDATE_ON_START}
- BACKUP_ON_STOP=${BACKUP_ON_STOP}
- PRE_UPDATE_BACKUP=${PRE_UPDATE_BACKUP}
- WARN_ON_STOP=${WARN_ON_STOP}
ports:
# Port for connections from ARK game client
- "7777:7777/udp"
# Raw UDP socket port (always Game client port +1)
- "7778:7778/udp"
# RCON management port
- "27020:27020/tcp"
# Steam's server-list port
- "27015:27015/udp"
networks:
- default
After applying your changes to the docker-compose.yml
above, light it up:
$ docker-compose up -d
Tweak configuration
After your container is up and ARK is installed you can start tweaking your configuration.
Basically, you can modify every setting which ARK-Server-Tools are capable of.
For reference of the available commands check their docs.
The main config files are located at the following path in the container:
/app/server/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini
/app/server/ShooterGame/Saved/Config/LinuxServer/Game.ini
You can easily apply your changes directly into these files.
Alternatively, it is possible to run any available command with ARK-Server-Tools and apply your changes that way:
$ docker exec -u steam ark_server arkmanager status
$ docker exec -u steam ark_server arkmanager update --force
$ docker exec -u steam ark_server arkmanager installmods
For a full list of all available commands check here
Add cronjobs
It is also possible to add cronjobs inside the cointainer. You could use the crontab for update- or backup-stuff.
In order to do so, edit the crontab-file located direct in the server-volume.
$ vim "${HOME}/ark-server/crontab"
Add your desired cronjobs with valid syntax:
0 0 * * * arkmanager update --warn --update-mods >> ${SERVER_VOLUME}/log/crontab.log 2>&1
0 0 * * * arkmanager backup >> ${SERVER_VOLUME}/log/crontab.log 2>&1
Close file (:wq
) and restart the container:
$ docker restart ark_server
Configure Steam login session
In order for steamcmd
to respect your user's non-anonymous dlc's and stuff, you have to mount the steam-session inside the ark-server container.
To do so, you first need to login with steamcmd in order to create a valid session:
$ root@myVPS:/var/storage/ark-server# mkdir Steam
$ root@myVPS:/var/storage/ark-server# chown 1000.1000 Steam
$ root@myVPS:/var/storage/ark-server# docker run --rm --entrypoint /home/steam/steamcmd/steamcmd.sh -it -u steam -v $(pwd)/Steam:/home/steam/Steam hermsi/ark-server '+login YOUR_STEAM_USERNAME "YOUR_STEAM_PASSWORD"'
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676
-- type 'quit' to exit --
Loading Steam API...OK
Logging in user 'YOUR_STEAM_USERNAME' to Steam Public...
Enter the current code from your Steam Guard Mobile Authenticator app
Two-factor code:FOOBAR
OK
Waiting for client config...OK
Waiting for user info...OK
Steam>quit
Afterwards, set the env-var STEAM_LOGIN
to your user and mount the newly created Steam
-directory inside your Ark-container:
environment:
STEAM_LOGIN: "YOUR_STEAM_USERNAME"
volumes:
./Steam:/home/steam/Steam:rw
Then, arkmanager
will install / update ark
using your provided login.
If you upgrade from an image-version prior to the timestamp 1656497302
you'll have to edit line 15
in arkmanager.cfg
.
Replace with: steamlogin="${STEAM_LOGIN}"