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Netcode.IO.NET
A pure managed C# implementation of the Netcode.IO specRetroTVFX
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)ReliableNetcode.NET
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimboUnity-Netcode.IO
A lightweight plugin to allow Unity games to use Netcode.IO for secure UDP socket communication.Pretty-Fast-Video
Designed as successor to Pretty-Good-Video for improved codec structure, API design & performanceBNA
A minimal game framework inspired by XNA for the Beef programming languageContentPipe
A simple framework for automating content pipelines for indie gamesEffect-Build
A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based gamesGodot-RetroTV
Authentic TV shaders for Godot with accurate composite video artifactsResourceCache
A simple resource loading framework for .NET gamesBeef-Toml
A simple TOML serializer/deserializer for BeefPraxis.NET
A C# ECS game engine built on FNAcom.glairedaggers.sonke
Implementation of Sonic Adventure inspired physics for Unity 2020.3 and abovedreambox-doom
A port of DOOM to the Dreambox fantasy consolePretty-Good-Video
A toy MPEG-like video codecCritChanceStudio.Tools
Source code of various CritChanceStudios internal tools (built on FNA & ImGUI)godot-datatable
Implementation of DataTable-style resources for Godotlibpfvdec
A fast & portable C library for decoding PFV video streamsImGuizmo.FNA
A demo project showcasing ImGuizmo integration with FNAGD-Localization-For-RMMV
Localization plugin for RPG Maker MVcozi-lang
A work-in-progress hobby language projectPSX-VAG-.NET
Simple minimal lib for encoding & decoding PSX vag/vagi audioDBSDK-Rust
SDK for writing DreamBox games in RustLove Open Source and this site? Check out how you can help us