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imgui-backends
Windowing/rendering backends for https://github.com/ocornut/imguiVoxelator
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.cee
cee is a C++ evaluating IRC bot written in Python.glfw-cxx
glfw-cxx is a C++, Object Oriented wrapper for GLFW3.TriangleSuper
What was supposed to be my Ludum Dare 26 entry, due to issues, I didn't have time to submit it.Cloth
2D cloth simulator written in C++.Lumenumbra
A minimalistic lighting-based puzzle game written in 72 hours for the SFML game jam, using C++, with SFML and JSONCPP.Asterix
Asterix is a bootloader, kernel, and OS experiment written in Assembly, C, and C++. Formerly known as INKEREX, the project was renamed to something less archaic.destrock.com
My personal website.asmath
Possibly a mathematics library written in platform-specific optimized assembly for maximum performance. Obvious primary target is x86-64 systems with AVX/SSE4.broadside
A renderer for Assassin's Creed IV: Black Flag's worlds.infiniterrain
Infiniterrain is a OpenGL project for attempting infinite LOD for terrain. Uses C++, GLFW, OpenGL 3+.Chipulator
A Chip-8 emulator written in C++ using SFML.ST-GLSL-Validator
A GLSL validator plugin for Sublime Text 2/3.world
Temporary name for what is essentially an attempt to do dynamic LOD (again) but without the bad bits.VkVoxels
A voxel renderer written in C++, using the new Vulkan API.DarkPath
Dark Path is my entry for the 30th Ludum Dare Compo. The theme was "Connected Worlds".depman
Dependency management for those who are tired of dependency management.vfs
C++ Virtual File System libraryLove Open Source and this site? Check out how you can help us