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godot-enet-better
A better ENet module for high performance multiplayer games with godotgodotcon-multiplayer
Demo and presentation about networking for real-time multiplayer games with Godot Engine. Presented at GodotCon 2017, Brusselesgd-websocket-nodes
Simplified "raw" WebsocketClient and WebSocketServer for Godot 4.0.netgame-godot
A UDP/TCP server and client Godot module for painless and easy to use networking.godot-websocket-demo
A small demo showing how to use WebSockets in godot HTML5 exportbomber-rtc
The Godot multiplayer bomber demo, using WebRTC.gd-multiplayer-test
Automatic tests and example chat for Godot Multiplayer API.webrtc-native-demo
Test for Godot WebRTC GDNative implementationgd-webrtc-signalling
A WebRTC signalling server and client example for Godotgd-pinger
A drop-in ping system for Godot Multiplayer API.WebRTCNative
Archived. Visit the new official repository here: https://github.com/godotengine/webrtc-nativeGodot-UDP-Demo
gd-curl
gd-mp-password-auth
A password authentication mechanism for the Godot 4 high-level multiplayer API.gd-rtc-signal
Godot 4 addon for easy WebRTC.godot-kobuge-chat
GDNativeNet
An initial demo and implementation of Godot's PacketPeer and NetworkedPacketPeer via GDNativegd-v6test
Small Godot project to test IPv6/IPv4/Dual stack socketsGodot-UDP-Demo-2
add_area_bug
Sample Godot demo to demostrate a bug in the Area2D/Area nodesviewport2d-test
A godot demo project to prove the viewport2d "set_world_2d" patchkeytest-godot
InputKey issue with godot demotris-benet
A small demo using the "benet" godot modulegodot-input-test
A simple godot project for testing input eventsgodot_demo
TakeThePlunge
smartblock
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