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VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.Zinnia.Unity
A collection of design patterns for solving common problems.VRTK.Tutorials.VRBowling
A simple virtual reality bowling game made in the Unity software with VRTK v4VRTK.Prefabs
*Deprecated* - A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.Malimbe
[Obsolete - No longer maintained] A collection of tools to simplify writing public API components for the Unity software.Academy
Educational guides and tutorials to accelerate learning.VRTK.Tutorials.OculusIntegration
Prefabs and code for use with the Oculus Integration Unity PackageTilia.CameraRigs.SpatialSimulator.Unity
A camera rig prefab that simulates spatial hardware for the Unity softwareVRTK.Tutorials.YouTube
A collection of scenes built for YouTube tutorial videos.Tilia.Interactions.PointerInteractors.Unity
Utilize ObjectPointers to initiate an Interactor grab on an Interactable for the Unity softwareTilia.Locomotors.Climbing.Unity
A mechanism that simulates climbing in a spatial environment for the Unity softwareTilia.Interactions.Interactables.Unity
A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity softwareTilia.Interactions.Controllables.Unity
Mechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity softwareTilia.Interactions.SpatialButtons.Unity
User interface button types that can be used within a spatial environment for the Unity softwareTilia.Indicators.ObjectPointers.Unity
Indicate points in world space with a collection of object based pointers for the Unity softwareTilia.Input.UnityInputManager
Input wrappers for the Unity Input Manager and a collection of common input prefabsTilia.Locomotors.TeleportTargets.Unity
A collection of prefabs that provide a specific point or area location to specify a valid teleport location for the Unity softwareTilia.Interactions.SnapZone.Unity
A spatial zone in which an interactable object can be snapped into the designated area for the Unity softwareTilia.CameraRigs.TrackedAlias.Unity
A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity softwareTilia.Output.InteractorHaptics.Unity
Provides the ability to initiate haptic feedback on the controllers connected to an interactor for the Unity softwareTilia.SDK.OculusIntegration.Unity
SDK Wrappers for the Oculus Integration Unity assetVRTK.Tilia.Package.Importer
A helper utility window for the Unity software to allow easy importing of Tilia packagesTilia.Trackers.ObscuranceTracker.Unity
Tracks the line of sight between two GameObjects in the scene for the Unity softwareTilia.Visuals.Tooltip.Unity
A visual tooltip label that can be placed in a spatial environment for the Unity softwareTilia.CameraRigs.UnityXR
A camera rig prefab utilizing the legacy XR management system for the Unity softwareTilia.Locomotors.Teleporter.Unity
A collection of prefabs that can move a given GameObject to a specific point in space for the Unity softwareTilia.Visuals.CollisionFader.Unity
Control fading of scene cameras due to collisions of spatial objects for the Unity softwareTilia.DeveloperTools.Unity
A collection of useful developer tools for the Unity softwareTilia.Input.CombinedActions.Unity
A collection of custom actions that combine sub actions into more complex action types for the Unity softwareTilia.CameraRigs.XRPluginFramework.Unity
A camera rig prefab utilizing the XR Plugin Framework for the Unity softwareTilia.Visuals.InteractableHighlighter.Unity
Provides the ability to control a highlight state for an interactable object for the Unity softwareTilia.Utilities.ObjectStateSwitcher.Unity
Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any timeTilia.Trackers.PseudoBody.Unity
A representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software.github
A collection of documents to provide consistent information across repositories.Tilia.Locomotors.AxisMove.Unity
A collection of prefabs that can move a given GameObject based on axis input data for the Unity softwareDevOps
A collection of templates to simplify the continuous integration and deployment of projects by @ExtendRealityLtd.Tilia.SpatialSimulator.Controls.UnityInputManager
A Spatial Simulator control schema for the Unity Input ManagerTilia.Locomotors.MovementAmplifier.Unity
Amplify real world movement steps in a virtual spatial environment for the Unity softwareTilia.SDK.SteamVR.Unity
SDK Wrappers for the SteamVR Unity assetTilia.Mutators.CollisionIgnorer.Unity
Manages the collision states between a collection of GameObjects in the scene for the Unity softwareTilia.Input.UnityInputSystem
Input wrappers for the Unity Input systemTilia.Visuals.BasicHand.Unity
Basic avatar hand to represent spatial controllers for the Unity softwareTilia.Mutators.ObjectFollower.Unity
A mechanism to make a target GameObject follow a source GameObject in the scene for the Unity softwareTilia.Utilities.Shaders.Unity
A collection of custom shaders for the Unity SoftwareTilia.Visuals.Vignette.Unity
Creates a vignette tunnel in front of a camera view to improve comfort for fast movements in VR for the Unity softwareTilia.Indicators.SpatialTargets.Unity
Indicate points in world space based on the location of a spatial target for the Unity softwareVRTK.Website
Public facing website providing useful information and resource links.Template.Tilia
Default files for all Tilia repositoriesTilia.SDK.PicoIntegration.Unity
SDK Wrappers for the Pico Integration Unity assetLove Open Source and this site? Check out how you can help us